Episode 1

Chaos Re/Coil Ep 1 - The Mystery of the Empty Train!

Published on: 8th May, 2025

Welcome to the world of Izan! Chaos Re/Coil is a TTRPG campaign I've been working on for years now-- and I'm so excited to finally share it with you! Join us as we delve into the mysteries of Willowroot Island, the Hidden Kingdom of Cryptara Swamp, and the epic science-fantasy adventure that six strangers (played by six friends) are about to embark upon!

Starring:

★ Jason Aitkenhead as: Manko the Explorer

★ Alex Allen as: Leon Kowalski, P.I.

★ Drew Allen as: Batta the Wolf

★ David Hall as: Shonan the Sharbarian

★ Kyle McCluskey as: Cyber-K the Quarzyte Ninja

★ Nathan Osborn as: Dough the Breadmancer

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Space Kings by SuperTry is the system used in this show. Click on the link or go to https://supertry.itch.io/spacekings to buy the game and support the Devs.

Chaos Re/Coil was created by Allen Jenkins and Heather Wilson.

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Stream VOD: https://www.youtube.com/@Welcometo199X

Transcript
Speaker:

In memory of Heather Wilson, this story will always be ours.

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The Chaos Recoil Effect.

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In simple terms, the tendency for light and matter to rush toward empty space.

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This principle underpins all mystic arts and technology on the islands of Izan, a world born of cataclysm.

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While many throughout history would seek to use this principle for good, the hidden kingdom of Cryptara Swamp had darker plans.

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Their attempt to enslave the seven spirits of nature would incite the Schism, plunging Izan into a war that would last a thousand years.

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It is now 3999 after ignition, the 75th year of the Luminescent Era, 200 years since Cryptara went dormant.

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A technological revolution has ushered in a period of relative peace, but the people of Izan have a long memory.

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Six strangers will meet on their way to the fourth millennium festival on Willowroot Island.

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A detective, a warrior, a mountaineer, a pilot, an escaped cyborg, and a young immortal, but their train seems strangely empty.

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Today on Chaos Recoil.

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The world of Chaos Recoil opens up as you find yourselves on a verterail, which is basically a train.

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It's traveling across the wheat ocean in the wheat star crater.

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The golden waves of the wheat ocean are whizzing by your window and you're in this well-appointed beautiful train with green carpets and gold accents and dark wood.

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And you find yourselves riding in the compartment in your own rooms on the train for your own reasons.

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You're all traveling to Willowroot Island for the fourth millennium festival where many things are happening.

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A lot of fun games and exciting happenings on the island, including the Mystic Trials, which is a series of challenges that no one is quite sure exactly what they are because they haven't happened in a really long time.

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Each of you is in your own compartment in the passenger part of the train.

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There's also a compartment ahead in the verterail that is like a dining compartment and a common area for people.

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Ahead of that is the engine and behind you is nothing.

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There's just a window.

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If you go out there, there's a balcony where you can look out on the ocean and there's nothing for miles other than just wheat.

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The world of Izan is a post-scarcity world where everybody has food and water and access to housing.

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People fight over different things.

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If you wanted to, for example, you have a breadmancer on the train, you could just gather wheat from outside the train.

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It's free for anybody to have.

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That's also something that's available to you on the train.

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Everything's fine.

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Everything's beautiful.

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The train is nice.

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It smells great.

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The sun is shining.

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It's a warm day.

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What do you guys start to do as you wait for your arrival at Willow Root Island?

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If someone wants wheat, can they just grab a bunch of wheat as we're going by?

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You do need to be careful.

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It's a kind of a delicate operation.

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The wheat is composed of bushy parts that are more traditional, like smaller pieces of wheat.

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The big stocks are topped by these things called wheat stars, which are like hexagons that contain luma energy, which is the light energy of this world.

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The chromatic abilities use luma.

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These gems, you can collect them from the wheat as well and use them for breadmancy and energy and attacks.

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You can use it as a portable charge up for an attack if you have one in your pocket.

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When they're drained, they go kind of clear rather than like golden and shiny.

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You just want to be careful.

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Make sure you'll have to use your dexterity, which I guess is not called dexterity in this game.

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But you want to stick your hand out the window and grab some?

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Yeah, might as well.

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I mean, we're riding by it.

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We're grabbing to get some wheat.

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I'm going to say flip agility and athletics to stick your hand out the window and try to grab some wheat without shocking yourself.

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That would be a flip.

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Is it one plus however many points I have in agility?

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It's however many points you have.

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The first dot counts as a point.

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Everybody has one in everything at a base.

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You take your whole agility and your whole athletics and put those together and flip that many cards.

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Do you want me to show you the cards or just tell you?

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No, you can just tell me.

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Tell me how many faces and aces you get.

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The other cards don't matter.

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One face card.

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You get one success?

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Yep.

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Okay.

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I say that's enough to gather about like an ounce full of wheat and a luma gem.

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Awesome.

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Yeah.

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Okay.

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So Kyle, add that to your inventory.

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Anybody else want to do something while we're to get to the destination?

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Shonan wants wheat.

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I like that.

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Okay.

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Also flip agility and athletics.

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Let me check on this.

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My agility is three.

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My athletics is four.

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And I drew a nine of spades.

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So that one does only a nine of spades in all the cards you flipped?

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Oh, I flipped more.

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Yeah, you flipped the total value of those stats.

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Oh, because I flipped nine cards.

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Yeah.

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You're really good at this.

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Yay.

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Let's see.

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There's a face card.

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King.

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Okay.

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It's just a face card is a win, right?

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It's a success.

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Well, flip them all and tell me how many faces and aces you get total.

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That'll be your amount of successes.

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Draw nine cards.

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All right.

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Let's start over.

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Draw cards.

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I don't have a real card deck with me.

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I just moved.

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So I just found something online.

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No worries.

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Fuck me.

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All right.

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I have one face card.

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Oh, of nine.

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Okay.

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Well, you also get a small bushel of wheat and a luma gem.

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They just sort of pop into your hand.

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It's pretty easy.

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You don't shock yourself.

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Nothing bad happens.

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And you put it into your inventory.

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Do aces give me anything?

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Yeah.

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Faces and aces are both successes.

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Oh, never mind.

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I actually have one, two, three, four successes.

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Damn.

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Okay.

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You grab a lot of wheat, right?

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A farmer would be upset with you if you took it from his farm.

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And you get three luma gems total.

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Shonan not even off train.

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Already Shonan is conquering.

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All right.

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The train continues on the day.

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The sun keeps shining.

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It seems like several hours pass and the scenery hasn't really changed a lot.

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And the sun also seems to be kind of in the same spot.

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But, you know, you're you're soldiering on and sitting in your in your room so far.

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Anything else you guys want to do?

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Would you like to mill about the passenger?

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The.

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Sorry.

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Would you like to mill about the dining car?

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I have a giant headache.

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Can I take a nap, please?

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Drew takes a nap and his headache.

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Actually, can you flip?

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Flip?

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Who's Drew?

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Who's Drew?

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I'm not.

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Who's that?

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I'm sorry.

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I'm sorry.

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I'm so sorry.

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Bata.

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Is it Bata or Bata?

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Bata.

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Bata.

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Bata.

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Okay.

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Okay.

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Bata.

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All right.

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Bata, please flip brawn and bioalchemy to sleep and see if it does anything for you.

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I'm kidding.

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You go to sleep and take a nap.

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I'm kidding.

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Okay, great.

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I'm fucking with you.

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Yeah.

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Okay.

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Drew's taking a nap.

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Anybody else want to do anything?

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Is the car smoking?

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Does it allow smoking?

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Can I smoke a cigarette?

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Well, I don't know.

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Maybe do you might want to, like, check around and see if there's anybody there.

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I think it's probably non-smoking, but you might be able to get it past a non-paying attention employee.

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Sometimes these things are manned by robots as well.

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You guys don't really, you know, you haven't seen anybody walking by your cars in a while.

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Are we in individual little cars with, like, a sliding door or something?

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Yeah.

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You guys are each in your own rooms and there's a dining car to the next one, which is a common area for everybody.

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Okay.

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Leon's just going to open the car and look down the hallway left and right and see what I see.

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Totally empty hallway.

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You hear snoring in one of the rooms.

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Okay.

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Can I, uh...

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Shunin bursts out of his cabin holding a giant pile of wheat.

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He says, Shunin Wheat Lord!

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Leon, how do you respond to that?

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I close the door.

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I go back into my room.

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And can I crack a window and light a cigarette?

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Yeah, go ahead.

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Okay.

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That's what I want to do.

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And just try to relax.

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Filled full of wheat to smoke.

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Yeah.

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Yeah, but I'm not dumping the cigarette out the window.

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Well, if you, uh, let's see.

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Smoke is, like, coming through into my car and it's bothering me.

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Can I use telepathy to, like, get him to stop smoking?

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Bothering me.

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I don't know who's smoking, but I don't like it.

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And I'm just frustrated by the whole trip.

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Everybody's already mad at each other.

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Okay, go ahead and flip wit and telepathy to try and get him to stop smoking.

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Okay.

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I have my telepathy too, so I flip two for that.

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Yeah.

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And your wit's at the top.

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Yeah.

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It'll be usually an attribute.

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I got two.

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I got two faces.

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Okay.

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Now, Alex, please flip.

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Not Alex.

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I'm sorry.

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Leon.

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Leon, could you flip?

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I'm going to say brawn or intelligence and bioalchemy.

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Okay.

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I'll do intelligence.

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I just have three.

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I have no bioalchemy.

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So one, two, three.

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No successes.

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You suddenly feel an urge.

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I stubbed my cigarette out, and I stub it out.

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You start to remember an ad you saw on Steel City that said smoking kills.

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Damn it.

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I got to quit this shit one day.

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And then I flicked the stubbed out cigarette out the window.

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You see it catch a lumagem, and it just goes, poof, it explodes.

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What is a lumagem?

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A lumagem are those little hexagons at the top of the wheat stalks.

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They can be explosive or used for energy, but they contain a luma.

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Okay.

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Yeah.

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Right.

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And luma is kind of, sorry, remind me, like the mana kind of of the.

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A luma is chromatic energy.

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So any life energy.

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And bra is spirit energy, and it connects to the mystic ability.

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Okay.

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Thank you.

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Yeah.

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I added two names for it to make it more confusing.

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Luma goes in, and chroma is pooped out.

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Gotcha.

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Right.

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David, do you remember Pooper Hole?

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What?

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Nevermind.

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I'm just talking about this.

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Remember Pooper Hole?

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Yeah, it was a song.

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I'm not going to sing it right now.

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We'll do it later.

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Okay.

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Okay.

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Everybody flip.

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Everybody flip.

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Like we're making the show.

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It's like, where's this going to be?

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It's going to be so funny later.

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We're going to have all the funny parts.

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Right after the camera stops rolling.

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Okay.

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Roll.

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Everybody flip intelligence and wit.

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Sorry, intelligence or wit and investigation.

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And if you have nothing in the skill, do you still flip one for it?

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No.

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Skills don't get that benefit.

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Only attributes.

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Okay.

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And this is, we're going to consider this kind of like a perception check.

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I don't shuffle my cards back into the deck, right?

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You only shuffle once the deck is spent.

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Two successes.

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Oops.

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Okay.

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Two successes.

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Four successes.

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Four successes.

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One.

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From Leon.

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One from Dough.

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Spelled Doe.

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So everybody knows.

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Is Joker not a thing?

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I can't remember if Jokers are supposed to be a thing.

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Jokers are a thing.

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And Jokers are, I get to have fun and there's a consequence for you.

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So that's like a critical fail.

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Did you get any successes with the Joker?

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I got an ace of face and a Joker.

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Okay.

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And David, sorry.

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Shonan.

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Shonan get big egg.

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Okay.

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So Shonan, who has gotten on this train to visit the Millennial Fair, is just so happy with his bushel of wheat.

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He doesn't notice anything wrong.

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And he's just like happy as a clam in his room.

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Shonan make bed of wheat.

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Comfy.

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He just starts sleeping.

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He makes like a pillow.

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Shonan not know what luma is either.

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No, no idea.

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He's just like, you shock yourself on the gym.

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Like every time you lay your head down, you're like, ow, Shonan sleep now.

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Ow.

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Just like home, sleep in volcano.

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Dough, you sort of get this feeling that something is off on the train.

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You've been this way before after you left home, and it just seems like it's taking a lot longer than it should.

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And the way that the waves are changing is not how you remember.

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Everything seems a little too flat.

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Cyber K, you sort of feel that something is wrong and you start to get the answer, right?

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It comes into your head and you start to see some kind of like blobby figure, you know, come up in your holographic memory units.

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And then it shorts out and you poop your pants.

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You thought so hard like this is robot poop, right?

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So you just like leaked oil.

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Just oiled it.

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Yeah.

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Is he fully a robot or does he have an actual anus?

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So Cyber K is a quartzite.

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So they are technically all synthetic, but they have a sentient brain.

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So I have like a fabricated shit in my pants.

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You just thought so hard that you had an oil leak and the pipe happened to like break in your pants area.

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So it looks like you pooped yourself, but you did not poop yourself technically.

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It doesn't smell bad.

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It's actually got like a pleasant kind of lavender scent.

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Yeah.

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Built-in poopery.

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Yeah, totally.

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Exactly.

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Little Poopouri update.

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Bata, how many successes did you get?

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Two.

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Two.

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Bata, you start to notice something is wrong and you smell the unmistakable scent of moss.

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It's really weird because this is a clean train, but you smell moss for some reason.

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It's very strange.

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Leon, you feel like instant dread.

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Your years of being a private eye in Steel City are setting off some kind of alarm bells in your heart.

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You know something is wrong and you also start to smell this really overwhelming mossy scent.

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And it feels colder than it ought to be.

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It's weird.

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The sun is shining.

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You notice that the light shining in through your window doesn't really seem to make you feel any warmer.

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Creepy.

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What do you guys do next?

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Clean my pants.

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This is for good measure.

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Can you flip BioAlchemy to pee your pants?

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Okay.

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He said clean his pants.

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Clean your pants.

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I thought you said...

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I thought he was going to clean his pants before he does anything else.

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That's logical.

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You did say pee, though.

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I feel like the smell of poopery would get me away.

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I see.

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Okay.

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So you clean up your pants.

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Okay.

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I'm going to say you don't need to flip for that.

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You're a quartzite.

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You have the competency to clean your pants.

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Yes.

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Are we still on the train?

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You guys are still on the train.

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Yeah.

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It's still going.

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The sun seems to be in the same place.

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The wheat is flat.

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You're still moving at the same fast rate.

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It's about 1,500 miles across just to the center.

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The radius of the Wheat Star Ocean is about 1,500 miles.

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It's a long ways.

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Willow Root is a small island, but you can see it from a pretty good distance.

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The tree itself, the willow tree that the island is famous for, stretches about 10 miles into the air.

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So you would be able to see it by now based on your knowledge of the island.

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Since I've been on this train before, coming back to this island before, I would probably have an idea of how much longer it's going to take to get there.

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Yeah.

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Pretty soon?

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Yeah.

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It should be pretty soon, but it doesn't seem like it's happening for some reason.

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I'm going to move towards where the exit, if I can be one of the first people off the train.

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OK.

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You'll go up towards the dining car.

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That's where the main exit is.

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If I open the door and look out again, do I notice anything different?

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I know that you mentioned that it's colder than it should be.

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Can I see anything?

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Is there anybody in the hallway now?

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No, it doesn't seem like there's anybody in the hallway.

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It's weird.

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I'm going to make my way.

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It's really quiet, actually.

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You're going to make your way towards the engine?

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OK.

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Or, yeah, maybe the front of the train, if there's...

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Is there like a conductor for these Vertis trains?

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Sometimes they can be a robot, and sometimes they can be a person.

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But the train is strangely quiet.

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And you move up through the dining car towards the engine room.

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And you see Dough is already waiting next to the exit.

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Hey.

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Hey, Leon.

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You gotta...

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Do we know each other?

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We don't know each other, right?

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No, none of you should know each other.

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OK.

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Eh, I figured we'd be here by now.

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Seems like the train's running slow.

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Yeah, I know.

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I don't like it.

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I'm going to head to the front if you want to come look with me.

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I guess so.

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OK.

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He said we're going to need more oomph from you.

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Oh, I don't want to be here, and I don't want to talk to him.

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OK.

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I'm very antsy about this train, so I'm just kind of...

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I don't like that he came in here.

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I wanted to be alone.

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Right.

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OK, so, Leon, you...

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Since I'm going through the dining car, can I please pause and pick up, like, random bits of cookies and food that people have left by?

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I might need them.

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It's weird.

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There's a bunch of empty plates, but there doesn't seem to be any food in the room, and it doesn't seem like anybody's been eating in here ever.

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There's plates set out.

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It looks like the tables are set for people to have dinner, and there's no dust on the tables, but it doesn't look like there's been food here recently or in a long time.

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That mossy smell is actually stronger as you get closer to the engine.

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What was your name, detective?

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Leon.

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Leon.

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OK, I'm Dough.

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I just fucked up and weird here.

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Are you smelling moss?

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I'm not.

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Are you?

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Yeah.

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It feels like that has a lower implication that I don't know about yet.

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I'm not sure, but that wheat looks weird as hell.

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Perhaps we will find out soon.

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OK, do you want to check out the door to the engine room?

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Yeah.

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OK, you open up the door to the engine room, and you find yourself in that little space between areas where there's a little bridge for the next part, and the air is whizzing by because you're actually out in the open where the trains connect.

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And you try the door to the engine room, and it's locked.

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What do you guys do?

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You got any ideas, Dough?

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Let's see.

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I don't know that I know what to do here.

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I guess I can try to open this door.

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I have if I can open it.

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I have with my telekinesis.

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OK, you try to open the door with telekinesis.

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That will be I'm going to say wit and telekinesis flip.

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OK, nothing.

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No successes.

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The door sort of rattles.

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The door sort of rattles and doesn't really do anything.

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Leon, surely it's overkill to try to blow this door up, right?

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I've got a terrible feeling.

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We need to find out what's going on.

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How is was the door made of steel?

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Can we tell what kind of material?

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Yeah, it's like it's just like an iron door.

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It's not really anything special.

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Is there any kind of lock picking or mechanism we could try to hack or break or be more like a physical tearing it down the door?

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It seems like this this door does.

Speaker:

You notice that it does have a lock.

Speaker:

There is a keyhole and you could try to pick it.

Speaker:

OK, I'll try that.

Speaker:

OK, you could also try to blow it up.

Speaker:

I mean, that's OK.

Speaker:

Like, yeah.

Speaker:

Oh, yeah.

Speaker:

If you've got it, do we have anything to blow it up with, Dough?

Speaker:

I have an idea, but I think your idea is more subtle than mine.

Speaker:

So let's try yours first.

Speaker:

OK, we'll try that.

Speaker:

OK, you're going to flip.

Speaker:

I'm going to say dang.

Speaker:

Maybe wit and agility.

Speaker:

OK, both attributes.

Speaker:

Yeah, yeah, because there's not really there's not really a great analog to lock.

Speaker:

Yeah, yeah, yeah, of course.

Speaker:

Three successes.

Speaker:

OK, you pick that door like so quickly.

Speaker:

Like, it honestly is a little sexy, right?

Speaker:

It's clear that like, you know how to use your hands.

Speaker:

And the door just kind of like opens up like, you know, so it just like swings open on its own, basically.

Speaker:

And you walk into the compartment and you find that nobody's there.

Speaker:

The train is driving itself.

Speaker:

That's not unusual in this universe.

Speaker:

That is unusual.

Speaker:

There should be there should be a robot at the at the at the helm or a human or, you know, a sentient being.

Speaker:

Dough, you know how to drive one of these?

Speaker:

Absolutely do not.

Speaker:

I'd be screwed.

Speaker:

That was some hell impressive lock picking.

Speaker:

You notice the the engine which runs on these luma gems, it sucks them up from the from the wheat ocean and deposits them back as it goes along.

Speaker:

It's kind of like a like a turbine.

Speaker:

And you notice that there's no glow coming from the window to it either.

Speaker:

The train just seems to be running without the engine on.

Speaker:

That's really wrong.

Speaker:

Did we feel the wind going by when we were outside?

Speaker:

Like we are moving.

Speaker:

We did.

Speaker:

Yes, the train is definitely moving.

Speaker:

Definitely moving.

Speaker:

I think we should look for other people to help us, Dough.

Speaker:

I don't know what's going on and maybe we could get other players involved.

Speaker:

I think that's a really good idea.

Speaker:

Clearly, there's someone else on this train besides just the two of us.

Speaker:

I'd like to head back to the rooms and start knocking on doors.

Speaker:

That's my game plan.

Speaker:

But we can also meanwhile.

Speaker:

Yeah, yeah.

Speaker:

OK, so, yeah, go start knocking on the doors of the compartments.

Speaker:

You knock on shown in store, you knock on bodice door and you knock on cyber case door.

Speaker:

Don't hate being woken shown in open door with bad attitude.

Speaker:

What?

Speaker:

Listen, I got a bad feeling about this.

Speaker:

It feels like we've got a bad dream.

Speaker:

Have milk, go back to sleep.

Speaker:

Wait a minute.

Speaker:

Excuse me, lizard man, please help.

Speaker:

Something's fucking weird here.

Speaker:

What weird?

Speaker:

Else on this train?

Speaker:

What?

Speaker:

We we've not passed anyone else, right, Alan?

Speaker:

No, you haven't passed anybody else other than you.

Speaker:

You hear some people in the compartments that are, you know, supposed to be held by passengers, but you haven't seen a single employee.

Speaker:

OK, and of the if I knocked on every door is David and.

Speaker:

Yeah, you guys.

Speaker:

Yeah, it's cyber case and Bata are out as well.

Speaker:

OK, those are the only people who have answered.

Speaker:

Right.

Speaker:

Well, cyber K and Bata filter out into the hallway as you knock on the doors.

Speaker:

And everybody is, you know, is now here and talking together.

Speaker:

We'll say that.

Speaker:

Yeah, cool.

Speaker:

I just heard dozens of times.

Speaker:

And there's always a robot.

Speaker:

There's employees and there's no one here.

Speaker:

There's no one driving the train, guys.

Speaker:

Service downhill.

Speaker:

Say that again.

Speaker:

OK, I'm going to say everybody flip a serve wit and a wit or intelligence and survival.

Speaker:

No successes and a joker.

Speaker:

Don't know.

Speaker:

Success.

Speaker:

No successes.

Speaker:

No successes.

Speaker:

Cyber K.

Speaker:

An ace in a face.

Speaker:

OK, no successes.

Speaker:

OK, shown and you are again just completely oblivious to what's going on.

Speaker:

You are you are you have a bad attitude about this.

Speaker:

You're not sure why they're waking you up.

Speaker:

Right.

Speaker:

You're on the sunny, beautiful train and you've got your wheat and you would rather be sleeping on your wheat right now.

Speaker:

Thank you.

Speaker:

In Seanan's head, Dough, you got two successes, one success.

Speaker:

You notice that mossy smell again, and it's a lot stronger and you start to feel this deep sense of dread and you feel you feel this pulse of energy coming at you from like the center of this circle that you formed with these other people.

Speaker:

Right.

Speaker:

You feel a weird connection to them right away and you're not sure why.

Speaker:

And it doesn't necessarily feel good.

Speaker:

Cyber K, you got two successes.

Speaker:

You your your sensors, like having recovered from that earlier problem, go back into activation mode and that mossy smell is identified right away.

Speaker:

It's from the Krypton swamp.

Speaker:

It's the smell of moss from a Krypton swamp.

Speaker:

And you can smell like the particles of that moss and identify the exact, you know, composition of it.

Speaker:

And it shouldn't be here.

Speaker:

Krypton swamp is thousands of miles away.

Speaker:

You should not be smelling that.

Speaker:

You also before I get back to you, I'm going to go to Leon's thing just real quick because he had a joker, but we're going to get back to your flip, Cyber K.

Speaker:

So Leon, your flip, you got a joker and only a joker.

Speaker:

No successes and a joker.

Speaker:

Yeah.

Speaker:

So your survival instinct kind of craps out in this moment.

Speaker:

You kind of are like you start to wonder, maybe, I don't know, maybe I'm just imagining things.

Speaker:

And, you know, you kind of wave it off for a second until you hear the sensors and the quartzite across from you start to go off.

Speaker:

Cyber K, you feel that same energy pulse that Dough felt.

Speaker:

You feel that same connection.

Speaker:

And again, it doesn't necessarily feel good.

Speaker:

And when you feel it, an image processes and takes shape in your mind.

Speaker:

And it's a tadpole.

Speaker:

And you recognize it as a trogite mind control tadpole.

Speaker:

And you realize that it's in all of your brains.

Speaker:

You're not on a train.

Speaker:

You're not sure exactly where you are.

Speaker:

But it's starting to, the world around you is starting to melt for Dough and Cyber K specifically.

Speaker:

Everybody else is sort of still under the spell.

Speaker:

So you're going to want to tell them what's happening, probably, in your own inner experience.

Speaker:

You have malware in your brains.

Speaker:

Computer has a virus.

Speaker:

How do you guys respond to that?

Speaker:

I don't think this is happening.

Speaker:

I think something's going on.

Speaker:

The thing is, somebody has us.

Speaker:

Who?

Speaker:

Honey?

Speaker:

What's happening?

Speaker:

I just have a giant headache.

Speaker:

I don't know what's going on at all.

Speaker:

And we, either of us, help them to get out of it.

Speaker:

I have very high chroma.

Speaker:

Can I use that to help us all kind of get grounded?

Speaker:

Yeah.

Speaker:

Shonan's going to do an aside to Drew's character.

Speaker:

He's like, Shonan, think maybe a little too much luma in the rest of the train.

Speaker:

Yeah.

Speaker:

OK.

Speaker:

Cyber K, you can try to use chroma in some way.

Speaker:

You could maybe try to shock them out of it with a solar flare or something like that.

Speaker:

And Cyber K, you also have- Because that's not what that power is really for.

Speaker:

That's true.

Speaker:

But Cyber K, you also have specific information about the nature of what's happening.

Speaker:

So if you wanted to tell everybody exactly what's going on, you could also try to convince them with persuasion.

Speaker:

Just depends on how you guys want to go about it.

Speaker:

I can attempt a very precise blow on the back of the head that would render the tadpole unable to continue.

Speaker:

OK.

Speaker:

You want to try and get rid of it?

Speaker:

The possibility.

Speaker:

Yeah, we can try that.

Speaker:

OK.

Speaker:

Which one do you guys want to do?

Speaker:

You guys can do both, actually, if you want.

Speaker:

You guys can both try to take an action.

Speaker:

Because your characters haven't talked to each other about this yet.

Speaker:

What are we thinking here?

Speaker:

I'm trying to figure out what I can do.

Speaker:

Because I have really good bioalchemy.

Speaker:

Could I- I want to wake them up, the other three up.

Speaker:

Yeah, you could use bioalchemy or maybe telepathy, since the tadpole is telepathic.

Speaker:

Can I use alchemy?

Speaker:

Yeah, yeah.

Speaker:

You can use, let's say, intelligence and bioalchemy.

Speaker:

To try to get them on the same page as us.

Speaker:

Yeah.

Speaker:

Three successes.

Speaker:

OK.

Speaker:

So you use your bioalchemy to reach out through the umbra and sort of touch these people's minds, right?

Speaker:

You feel that pulse of energy again, that connection.

Speaker:

And instead of shying away from it, because it feels kind of gross and slimy, you lean into it.

Speaker:

And you feel your mind connect to the others and connect to the other tadpoles.

Speaker:

And like a snap, everyone wakes up.

Speaker:

The sun is gone.

Speaker:

It's dark.

Speaker:

And you're each in barred cells in what looks like a dark, long corridor.

Speaker:

There's a walkway in between.

Speaker:

And there's three cells on each side of this corridor.

Speaker:

And you hear a rumbling noise coming from a door to the end of the corridor and then stairs at the other end.

Speaker:

And just this like rumbling sort of like mechanical noise happening.

Speaker:

And that smell of moss, the smell of moss permeates everything, right?

Speaker:

You finally can sort of smell where you are.

Speaker:

It's covered.

Speaker:

Like the room is sort of like covered in like algae that's creeping up the bars.

Speaker:

And there's brown sludge seeping through cracks and these metal walls that are riveted together.

Speaker:

And you find yourself in prison.

Speaker:

And what looks like, I think, Leon, if you could flip streetwise, intelligence and streetwise.

Speaker:

OK.

Speaker:

Two successes.

Speaker:

Three successes?

Speaker:

Two.

Speaker:

Two.

Speaker:

So you remember from a book you read once that this is the exact description of a Trogite hidden kingdom slavership.

Speaker:

And you guys are trapped in the belly of it.

Speaker:

And the Trogites of Hidden Kingdom appear to have put mind control tadpoles in your brain that you have now overcome.

Speaker:

And they start to die and crawl out of your ears and fall to the floor.

Speaker:

And they shrivel up and sort of hiss and go, Ah, we just wanted to learn to play the guitar.

Speaker:

And you guys are now free from the mind control.

Speaker:

Nice.

Speaker:

Well, it's perfect time.

Speaker:

Jason just joined.

Speaker:

He's free from the mind control.

Speaker:

Yes, he's in the cell as well.

Speaker:

Yes, it looks like Manko wakes up as well.

Speaker:

He didn't wake up at all during that trip.

Speaker:

And in fact, it seems like Manko is maybe not doing so well.

Speaker:

He's shivering on the ground.

Speaker:

Can one of you maybe try to call out to him and wake him up?

Speaker:

No.

Speaker:

I mean, other guy that I don't know your name, wake up.

Speaker:

You see, yeah, you see a little dinosaur boy.

Speaker:

He's like a T-Rex with, you know, a little squat T-Rex with a parka.

Speaker:

Shonen actually know all other dinosaur boy.

Speaker:

Wake up, little dino.

Speaker:

Wake up.

Speaker:

I'm here.

Speaker:

I'm here.

Speaker:

Wake up, little dino.

Speaker:

It's a really fucked up situation.

Speaker:

Is it me or is it really hot in here?

Speaker:

Oh, it's cold.

Speaker:

You're sick.

Speaker:

Yep.

Speaker:

Can Monko, can you please flip Braun and let's say, yeah, Braun and BioAlchemy or Athletics?

Speaker:

Are you asking me one or the other?

Speaker:

Just, yeah, sorry.

Speaker:

Braun and BioAlchemy or Athletics.

Speaker:

Flip, flip that, that amount of cards.

Speaker:

I literally just sat down.

Speaker:

Yeah, well.

Speaker:

Out of care.

Speaker:

Should have been ready, idiot.

Speaker:

Can we just flip a card?

Speaker:

He's been unconscious.

Speaker:

He's trying to, you know, stir.

Speaker:

Yeah, it's fine.

Speaker:

Okay, take a minute, little dino.

Speaker:

He's just.

Speaker:

Take a minute to collect your wits.

Speaker:

I'm collecting my wits.

Speaker:

Okay, we're gonna, we're gonna skip that.

Speaker:

And I get a jack.

Speaker:

You get, okay.

Speaker:

One face.

Speaker:

So you wake up and you're not feeling awesome, but you don't barf.

Speaker:

You sort of like, hold it back and like, straighten yourself up and sit up.

Speaker:

And you're like, just wondering where you are, what's happening.

Speaker:

I have a very strong digestive system.

Speaker:

Anybody want to, anybody want to talk to the, to the new character and explain to him where he is and what's happening?

Speaker:

I'm fumbling through my bag.

Speaker:

Just trying to find all these papers to figure out where I am.

Speaker:

So you find that you're, you find that your bag is empty and that the charger for your warming parka is missing.

Speaker:

And that's why you're shivering.

Speaker:

Okay, that explains it.

Speaker:

I know there's a piece of paper in my bag, though, that surely didn't get taken.

Speaker:

Yeah.

Speaker:

What did you have?

Speaker:

You found like a character sheet variety.

Speaker:

Your identity papers.

Speaker:

You got to have those identity papers in order to get where you're going.

Speaker:

Is there anyone, a cat in your bag?

Speaker:

I just threw the cat out of my bag.

Speaker:

He pulls, he pulls a cat, he pulls a cat out of his bag.

Speaker:

When I'm missing my charger and when I'm cold, I bring the cat along.

Speaker:

But the cat was dead, so I threw it out.

Speaker:

Okay, so there's a dead cat in the room with you now.

Speaker:

Fair.

Speaker:

You know, that was my snack.

Speaker:

You're a little offended because canids are very close to, you know, there are cats in the world, but there are also cat people who are like, you know, you know, some of the best people you know are cat people.

Speaker:

And you're a little upset that you got a dead cat out of his bag.

Speaker:

I don't like that.

Speaker:

I'm mad at you.

Speaker:

That's okay.

Speaker:

That's fine.

Speaker:

I kick you in the shin.

Speaker:

You can't.

Speaker:

You guys are in cells.

Speaker:

I kick at your shin, glaring through whatever the material is that is keeping us in.

Speaker:

It's good.

Speaker:

No fighting.

Speaker:

We need to all work together.

Speaker:

Okay, so you all, you all like gather around the, you know, edges of your cells and you explain to Monko what happened that you guys were all on a hallucinatory train that was taking you to Willowroot Island for the fourth Millennium Festival.

Speaker:

Was this a willing hallucinatory train?

Speaker:

No, you had a mind.

Speaker:

You had a trogite mind control tadpole in your brains that Dough, Nathan saved you from using bioalchemy skills.

Speaker:

You were asleep for the entire thing.

Speaker:

That's good.

Speaker:

That's just a testament for my stamina.

Speaker:

Yeah.

Speaker:

And by the way, the wheat wasn't real.

Speaker:

There is no wheat in your inventories.

Speaker:

So go ahead and erase that.

Speaker:

Yeah.

Speaker:

I was just going to say, this looks like the, we're in the bottom or the belly of a trogite flavor ship.

Speaker:

I've seen these types of things before, allegedly.

Speaker:

You read about it in a, in a book, in a historical fiction novel.

Speaker:

So I just share that with the group.

Speaker:

Okay.

Speaker:

So people are aware.

Speaker:

Shonin thinks that it's time to get out and Shonin's going to try and break the bars of his, to try to rip the bars out of his cage.

Speaker:

Okay.

Speaker:

Do brawn and athletics.

Speaker:

Brawn.

Speaker:

So you got three brawn, four athletics for seven.

Speaker:

Hey, Jason, make sure you're watching the screen share so you get the music.

Speaker:

Oh, I'm definitely feeling the vibe.

Speaker:

Okay, cool, cool.

Speaker:

I just wanted to make sure.

Speaker:

Yeah.

Speaker:

It wasn't playing for everybody at first.

Speaker:

I'm loving it.

Speaker:

I'm loving it.

Speaker:

Before Shonin makes a bunch of noise.

Speaker:

Can I use bioalchemy or telekinesis to tell if anyone is close by?

Speaker:

Yeah.

Speaker:

Yeah.

Speaker:

You can use, let's see, you can use chroma to detect life nearby, or you can use mystic to, mystic to detect like, like a specific person, right?

Speaker:

Mystic is like in Dragon Ball Z, right?

Speaker:

Early on, they can just detect that there's a large power nearby.

Speaker:

Later on, they gain the ability to tell whether that power is evil, good, or scary or whatever, right?

Speaker:

So chroma would probably be your best bet in this case.

Speaker:

Hold on, Shonin.

Speaker:

Let me check something real fast.

Speaker:

Shonin has already flipped cards.

Speaker:

Two successes?

Speaker:

I didn't get any.

Speaker:

I had no successes anyway.

Speaker:

Okay.

Speaker:

While you're trying to reach out, you're like, wait a minute, wait a minute.

Speaker:

You just hear like this loud metal screeching and Shonin has ripped the bars off of his cage and he's out.

Speaker:

My fucking ears!!

Speaker:

I got no successes because I was so, I was knocked out of my focus.

Speaker:

Knocked out of your gourd?

Speaker:

Gourd.

Speaker:

Knocked right out of his gourd.

Speaker:

My ears didn't hurt that bad because my parka kind of insulates it.

Speaker:

Right.

Speaker:

You've got your hood up.

Speaker:

Yeah.

Speaker:

I always have my hood up.

Speaker:

Right.

Speaker:

I didn't know you were out.

Speaker:

What are you going to do about the rest of us?

Speaker:

Shonin getting out of here while getting is good.

Speaker:

All of you just ripped bars off your cages.

Speaker:

I'm also going to try and rip the fucking bars off, please.

Speaker:

Okay.

Speaker:

Braun and athletics.

Speaker:

Okay.

Speaker:

Three successes.

Speaker:

Okay.

Speaker:

Somehow this five foot nothing fox boy is able to rip his bars off too.

Speaker:

It appears that they're a little bit rusted.

Speaker:

This is an old ship and it just kind of comes out.

Speaker:

You think that maybe like all of them are kind of maybe a little weak based on that.

Speaker:

It's going to be like, well, I can do that.

Speaker:

I'm going to try to tear it off too.

Speaker:

Okay.

Speaker:

Brown and athletics.

Speaker:

Do I flip for those numbers combined?

Speaker:

Yes.

Speaker:

Okay.

Speaker:

Exactly.

Speaker:

Sorry.

Speaker:

We're throwing you in.

Speaker:

Yeah.

Speaker:

And faces are successes.

Speaker:

Faces and faces and aces and keep the jokers in.

Speaker:

Those are critical fails.

Speaker:

Okay.

Speaker:

Well, I critical failed.

Speaker:

How many successes?

Speaker:

Because that does make it.

Speaker:

Hold on.

Speaker:

I'm still flipping two successes and a joker, two successes and a joker.

Speaker:

All right.

Speaker:

So you head, but that barred door and it comes off of it and then it bounces off of the cage across from you and comes back and hits you in the head and you're out cold again.

Speaker:

Okay.

Speaker:

Just like, I'm not very strong.

Speaker:

I'd like to use chromatic somehow.

Speaker:

Get the bars off.

Speaker:

Okay.

Speaker:

How do you want to approach it?

Speaker:

Chroma is a heat related ability, so you can do anything that you can think of.

Speaker:

Just make up whatever you want.

Speaker:

I think I'll just push really hard.

Speaker:

And as I'm doing it, just kind of try to melt the lock so that it'll give.

Speaker:

Okay.

Speaker:

Doing that.

Speaker:

Yeah.

Speaker:

Yeah.

Speaker:

Flip either.

Speaker:

Yes.

Speaker:

Wit and chroma.

Speaker:

Two successes and a joker.

Speaker:

Okay.

Speaker:

You are able to get that door off, but the metal heats up as it's going, right?

Speaker:

It takes a little bit longer than you expected, and you sort of like burn your hands and you're like, ah, yeah.

Speaker:

Right.

Speaker:

And then it falls back and slams on your toes as well.

Speaker:

Oh, God.

Speaker:

And I'm going to say minus one to athletics for, I don't know, the next couple of minutes.

Speaker:

Hopping up and down.

Speaker:

Yeah.

Speaker:

Fuck.

Speaker:

Fuck.

Speaker:

God damn it, Dough.

Speaker:

Your sister told you.

Speaker:

I usually do stuff like this before.

Speaker:

Shonen's going to look around and see if there's like a key hanging somewhere.

Speaker:

One second.

Speaker:

I think Cyber K was going to try and get out of his cell as well.

Speaker:

I'm going to try to reverse engineer the lock.

Speaker:

Okay.

Speaker:

Engineering and intelligence.

Speaker:

Three successes.

Speaker:

Three successes.

Speaker:

You reverse engineer the lock so well that you are able to remove the lock from its housing and put it in your pocket for later use.

Speaker:

And then the door just sort of falls over.

Speaker:

I have a question.

Speaker:

Is my current state unconscious or is that a health stat state?

Speaker:

You are right now role play unconscious.

Speaker:

It can be a health set, but right now you're just like kind of like dazed.

Speaker:

It's not a big deal.

Speaker:

Let's say you took Tweety Birds.

Speaker:

You don't take any health damage from it this time.

Speaker:

I got the Tweety Birds.

Speaker:

Gotcha.

Speaker:

I like that one.

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

So you sort of wake up from that and you're like a little bit dazed, but you're okay.

Speaker:

Everybody's out in the corridor now and you're all ready to go and you're angry.

Speaker:

In fact, you all start to kind of remember what happened, right?

Speaker:

What was the reason you guys came here in the first place?

Speaker:

You were looking to get on a train ahead of the fourth millennium festival on Willowroot Island.

Speaker:

That was true.

Speaker:

You remember wanting to go to Willowroot Island, but what was your motivation for going there in the first place?

Speaker:

What made you look for that train when you started?

Speaker:

Let's start with Manco.

Speaker:

Manco?

Speaker:

Manco.

Speaker:

Manco.

Speaker:

Manco.

Speaker:

Manco, what brought you here?

Speaker:

Oh, I heard that there is a dragon guardian on the island who will grant those who pass a trial a request.

Speaker:

Any request.

Speaker:

Or maybe it's a specific request, but it's not as easy as you think.

Speaker:

You all notice that Dough is an Aizen.

Speaker:

He has no nose.

Speaker:

His skin is a deep nightshade violet, and he has horns growing out of his head that are crystalline and covered in flowers.

Speaker:

Okay.

Speaker:

Is there a slur for Aizens?

Speaker:

Please don't use it.

Speaker:

I'm very offended.

Speaker:

This is non-roleplay.

Speaker:

This is just a general question.

Speaker:

I'm sure it is.

Speaker:

Aizen are sort of like the elves.

Speaker:

So if you guys want to come up with one, if you want to come up with a funny slur for Aizen, they're an island-based people.

Speaker:

Izzies?

Speaker:

That's pretty good.

Speaker:

I like that.

Speaker:

I was going to say like breaders or something, because they are obsessed with bread.

Speaker:

Oh, they totally are.

Speaker:

They are totally obsessed with bread.

Speaker:

They're sourdoughs.

Speaker:

Oh, what about loafs?

Speaker:

What about loafs?

Speaker:

Fucking loaf.

Speaker:

Yeah.

Speaker:

I hate that.

Speaker:

That's great.

Speaker:

That's awesome.

Speaker:

Which one hurts you the most, Nathan Howard?

Speaker:

Oh, wait.

Speaker:

Just attacking.

Speaker:

Yeaster.

Speaker:

You're going back home for yeaster?

Speaker:

That's a holiday in Izin culture is yeaster.

Speaker:

They just hide loaves of bread.

Speaker:

They get really soggy in the grass.

Speaker:

It's not fun.

Speaker:

They've been doing it for a long time, but nobody likes it.

Speaker:

I don't know about y'all, but I was trying to get on a verti-rail to check out this tip I got about Gold Meadow Tech.

Speaker:

That's why I was on the way.

Speaker:

No, no, that's good.

Speaker:

I was trying to get us back on track.

Speaker:

Thank you.

Speaker:

Thank you, Leon.

Speaker:

Yes, so there seems to be some sort of expansion of business on Willowroot Island from Gold Meadow Tech, or at least they seem to be courting people down there.

Speaker:

But Leon, do you want to reveal anything else about your case, or do you?

Speaker:

Because you can make this up however you want.

Speaker:

I don't have anything written for that.

Speaker:

I got a lead.

Speaker:

Right.

Speaker:

You just kinda keep it close to your chest.

Speaker:

Yeah, yeah, yeah.

Speaker:

I'm playing it close to the chest.

Speaker:

Cool.

Speaker:

Shonan, what about you?

Speaker:

Shonan, this is awkward, but Shonan going to anti-Izin rally.

Speaker:

What?!

Speaker:

Okay, so there's a rally of people on the island called the Church of the Ignition, who are trying to bring about a second ignition, which is the calamity that created this world in the first place.

Speaker:

They believe that it will bring about a better world if they are to cleanse the isin who are the founders of this world.

Speaker:

If it happens, it happens.

Speaker:

The ignition sort of sends a shiver through everybody's spine.

Speaker:

Everybody's heard tales of it, especially Dough.

Speaker:

CyberK, what about you?

Speaker:

What's your character's motivation?

Speaker:

I want to go to this festival and make a request to become a real boy.

Speaker:

Hmm.

Speaker:

All right.

Speaker:

Well, I mean, it's also to escape servitude, you know, but I figured if I'm no longer a courtside, it won't be used for farm equipment.

Speaker:

Isn't that what they're used for?

Speaker:

All kinds of stuff.

Speaker:

We can say you were a farm worker.

Speaker:

Yeah.

Speaker:

Are the loafs farm workers?

Speaker:

The loafs own Willowroot Island.

Speaker:

If you go there and call somebody a loaf, they're going to be mad at you.

Speaker:

Do the isin also own Hollywood?

Speaker:

No, actually, I will say I have something written for that.

Speaker:

The equivalent of Hollywood is in Steel City.

Speaker:

They make most of the entertainment that people watch.

Speaker:

And canids are often pigeonholed into the best friend role because they're dogs.

Speaker:

That's fair.

Speaker:

That's perfect.

Speaker:

So I'm from the LA of this world.

Speaker:

Yes, absolutely.

Speaker:

Do they have an air canid movie?

Speaker:

Yes, definitely.

Speaker:

Okay, good.

Speaker:

But it's kind of old, right?

Speaker:

It's from the early lumadescent era where cameras first started, where they were like...

Speaker:

I imagine the canids are better at basketball.

Speaker:

Yes, absolutely.

Speaker:

They made this to be like, oh, canids can't play basketball.

Speaker:

They're stupid idiots.

Speaker:

Only this special canid can play basketball, and they didn't even give him speaking parts.

Speaker:

White canids can't jump.

Speaker:

That's awesome.

Speaker:

Okay, so you guys are all on this boat.

Speaker:

I guess he didn't know it was a boat until now.

Speaker:

I revealed that.

Speaker:

You were on this slave ship.

Speaker:

You did know that.

Speaker:

You hear a rumbling coming from the door to the right, and you see stairs leading up to a deck to your left.

Speaker:

I'm gonna go upstairs.

Speaker:

I'm gonna go running up these stairs.

Speaker:

Okay.

Speaker:

You come up and find yourself at the bottom of the wheat ocean.

Speaker:

You're in what's called the wheat water.

Speaker:

There's a substrate of muddy water at the bottom of the ocean, and you're on top of this slave ship, which is very thin so it can navigate these small corridors in between the wheat.

Speaker:

It's about 15 feet across and like 40 feet long.

Speaker:

Behind you is...

Speaker:

Don't in...

Speaker:

Oh, go ahead.

Speaker:

Oh, go ahead.

Speaker:

As you walk up the stairs, you see behind you, near the rear of the ship, there's sort of like a structure going up where there's like crew quarters and probably a kitchen and stuff, you assume.

Speaker:

But there's a door to that behind you from the hatch where you came up the stairs.

Speaker:

It's very dark.

Speaker:

You can see light shining from above through the wheat, but...

Speaker:

So it is nighttime?

Speaker:

It's not nighttime.

Speaker:

Of course, but the wheat obscures the sun.

Speaker:

Yeah, it's like dark and muddy and kind of scary down there.

Speaker:

You hear like skittering, like...

Speaker:

Do I know anything specifically about this wheat area with a high survival skill?

Speaker:

You can flip intelligence and survival or wit and survival.

Speaker:

I'm gonna flip an intelligence and survival.

Speaker:

Okay.

Speaker:

An instruction card.

Speaker:

One success.

Speaker:

Okay.

Speaker:

In the future, those instruction cards, keep them out of your deck because they count as a second Joker, but I'm not going to do it there because it's our first day.

Speaker:

You didn't know, but normally that is a second Joker.

Speaker:

I mean, I'm fine to take another Joker right there.

Speaker:

If you'd rather.

Speaker:

It's one pass, one Joker.

Speaker:

Let it ride.

Speaker:

Okay.

Speaker:

You realize that you are in this substrate of water at the bottom of the wheat ocean and you can kind of hear a loud...

Speaker:

Over the engine, you hear a louder sort of windy noise.

Speaker:

You can't see it, but it seems to be coming from the forward end of the ship.

Speaker:

Not the ship itself, but in the distance you can hear this loud whirring noise and you realize that you are probably only miles away from the devil, a giant tornado that surrounds Willowroot Island in about a 100 square mile area.

Speaker:

And you realize you're probably pretty near to that and that's what protects Willowroot Island from intruders.

Speaker:

In fact, the only way to get into Willowroot Island is through Bond's Rest at the surface, which is the home of the sift, the military arm of the Aizen people's culture.

Speaker:

Oh, there was a Joker!

Speaker:

You fall into the water and a tentacle comes up and grabs your leg and you're hanging onto the edge, splashing and creeping out.

Speaker:

So the boat's still moving while I'm sitting on this?

Speaker:

It's not moving super fast.

Speaker:

It's kind of just like moving at a very slow pace.

Speaker:

Yeah, yeah, exactly.

Speaker:

All right, Shonen's gonna dart forward and unsling his axe and try to chop the tentacle off.

Speaker:

Okay, flip brawn and melee.

Speaker:

Let's see, it's gonna be three on brawn and four on melee for seven.

Speaker:

Seven, that's gonna be three, gonna be three.

Speaker:

Three successes.

Speaker:

You chop that leg off and it skitters away and Monko is okay.

Speaker:

And you pull him up by his tinily cute little arms.

Speaker:

Thanks, Papa.

Speaker:

His little feet are going like this.

Speaker:

You see that- Monko is Shonen's son?

Speaker:

Off of his leg drops to the ground a tentacle and you think that is the projection of maybe a mud stalker, which is an animal that is like kind of an insect animal that's native to the wheat water.

Speaker:

You do not want to go in there.

Speaker:

The tentacle was from a mud stopper?

Speaker:

Mud stalker.

Speaker:

Mud stalker.

Speaker:

Yeah, they're kind of like big spiders with tentacles that can come out from their mandibles.

Speaker:

Shonen's seen this on The Witcher.

Speaker:

Monko's seen this on Pornhub.

Speaker:

Monko, maybe watch at home.

Speaker:

Wait, you just like- Shonen doesn't realize that you're like imitating his form of speech?

Speaker:

Because like not all Saurids talk like that.

Speaker:

Just Shonen.

Speaker:

I'm being a smartass.

Speaker:

That's really funny.

Speaker:

I like to imagine that my character is more like a Chucky Finster.

Speaker:

Yeah.

Speaker:

When he's in brave mode.

Speaker:

I remember that.

Speaker:

Nice, nice.

Speaker:

But there doesn't seem to be any other enemies on the ship.

Speaker:

In fact, it seems kind of empty.

Speaker:

It's moving slowly enough that it feels like somebody kind of left it on cruise.

Speaker:

Do you guys want to explore the ship more?

Speaker:

Real fast, do you use survival to see if there's any items around?

Speaker:

Yes, you can.

Speaker:

Yeah, you can flip wit and survival.

Speaker:

When you run out of cards, do you just reshuffle?

Speaker:

Oh, yeah, yeah.

Speaker:

Okay, three.

Speaker:

Three successes?

Speaker:

Okay, so you don't see any items on the deck, really.

Speaker:

It's pretty empty.

Speaker:

It seems to be that there's like hooks and ropes that people, you recognize as things that people use to like climb the wheat stalks and harvest.

Speaker:

So it seems like they're using this ship as like slave labor.

Speaker:

And you see on your hands some burns that maybe you've been collecting wheat from these ropes for a couple of days.

Speaker:

But you think, you notice that there is a cabin in the back area that might have more stuff in it.

Speaker:

Would there be like wheat detritus on the things or around or even on my body that I could see and find?

Speaker:

Yeah, there's like wheat on the deck.

Speaker:

It's a pretty common item.

Speaker:

It's not something necessarily that you need to like have too much of, but yeah.

Speaker:

I just assume I have nothing because I've been in prison, but I want to pick some up.

Speaker:

Okay, cool.

Speaker:

Yeah, you grab some wheat from the deck.

Speaker:

It's kind of nasty because it's from the lower area.

Speaker:

That's fine, I'm not going to eat it.

Speaker:

The Hidden Kingdom employs these slave ships because they are not liked or safe in any other place in its own.

Speaker:

Is this wheat edible?

Speaker:

It is.

Speaker:

It doesn't look edible.

Speaker:

It is kind of gross.

Speaker:

You could probably cook it and make it nice, but I wouldn't eat it raw.

Speaker:

Well, I'm a sword.

Speaker:

I don't think I would like this.

Speaker:

Yeah, that's true.

Speaker:

Don't worry, guys.

Speaker:

I'm not going to eat it.

Speaker:

It looks gross.

Speaker:

You should try it, though, and let us know.

Speaker:

Just a nibble?

Speaker:

Yeah.

Speaker:

I'll show you something later.

Speaker:

Manco.

Speaker:

Interesting.

Speaker:

Generally speaking, you use the wheat to make food.

Speaker:

You don't eat it raw, usually.

Speaker:

I don't know this planet.

Speaker:

Special wheat.

Speaker:

Okay, so, Dough, you remember you noticed that there's this other area on the ship you could go to, the cabins and stuff, that are sort of rising up in a multi-story building that's on top of the ship behind you.

Speaker:

And you think maybe there might be some items in there.

Speaker:

You kind of sense that there might be something.

Speaker:

Come on, guys.

Speaker:

Let's go this way.

Speaker:

Okay.

Speaker:

I follow bravely.

Speaker:

Okay, so you guys go into the back.

Speaker:

You come into a kitchen area.

Speaker:

There's a fly farm, which is just like a compost bin that has a bunch of maggots in it that hatching that trogites use for food.

Speaker:

The Hidden Kingdom specifically uses to have food on long journeys.

Speaker:

Not that trogites only eat flies.

Speaker:

Okay, that's a common misconception.

Speaker:

It's a little bit of a racist thing that maybe Leon has been exposed to.

Speaker:

We have a term for trogites that is blue quill.

Speaker:

Troggies?

Speaker:

Maybe.

Speaker:

I don't know.

Speaker:

I haven't made one up.

Speaker:

Okay, so you're in this kitchen.

Speaker:

There seems to be some food and there's some stairs up to another floor.

Speaker:

I'll go up the stairs.

Speaker:

Okay.

Speaker:

Go in the kitchen.

Speaker:

Okay, so Cyber K, you walk upstairs and anybody who wants to follow Cyber K can go up there and you find crew quarters that lead down to like a door at the end that seems to be like a captain's quarter.

Speaker:

It seems to be like an important room that is a little bit nicer.

Speaker:

You can sort of see through the porthole.

Speaker:

Dough, as you explore the kitchen, you find some useful stuff.

Speaker:

You search around and let's say flip just straight survival for me.

Speaker:

All of us?

Speaker:

Just Dough.

Speaker:

Unless you're looking around the kitchen.

Speaker:

No, I think I'm going to go upstairs.

Speaker:

Okay, so two successes on Dough.

Speaker:

You find some basic supplies.

Speaker:

You find a little goldenrod.

Speaker:

You find about an ounce of goldenrod, which has health properties and there's not much else because they rely a lot on that fly food, right?

Speaker:

So they aren't keeping an awful lot in the kitchen and it just doesn't seem to be super well stocked.

Speaker:

Because you found two successes, let's say you find some sodas and stuff too.

Speaker:

You find two sodas that give like plus one health each and some goldenrod.

Speaker:

So back up on the second floor, you guys are in this area and you see that captain's quarters right in front of you, begging to be opened.

Speaker:

I want to examine the cruise quarters, just scan the cruise quarters.

Speaker:

Sure.

Speaker:

I'm going to say everything's pretty out in the cruise quarters.

Speaker:

It doesn't seem like there's anything secret there.

Speaker:

There are some small boxes that are supposed to have people's stuff in them, but it's just uniforms.

Speaker:

You find some V-Rec and Kero helmets and their armor.

Speaker:

But again, it's weird.

Speaker:

It seems like nobody's here, but you are sure that you're in reality now.

Speaker:

It's just an empty ship again.

Speaker:

Very strange.

Speaker:

Empty ship on autopilot through these.

Speaker:

There's actually, yeah, there's stairs up.

Speaker:

There's stairs in this room as well that lead up, I think, to the cockpit.

Speaker:

The cockpit is on the third floor.

Speaker:

Yeah, yeah.

Speaker:

There's a bridge and then there's like the captain's quarters.

Speaker:

But in the room, it doesn't seem like there's anything out of order.

Speaker:

I come up the stairs to join them and go that way.

Speaker:

Okay.

Speaker:

What do you guys want to do next?

Speaker:

We'll try opening up the captain's quarters.

Speaker:

Okay.

Speaker:

You, let's say, flip.

Speaker:

We're going to put lockpicking and survival now, I think.

Speaker:

That makes the most sense to me.

Speaker:

So we'll say do an agility and survival or intelligence and survival, whichever you want.

Speaker:

Seven flips.

Speaker:

Zero successes.

Speaker:

You are not able to get in that door.

Speaker:

It is not responding to your lockpicking prowess.

Speaker:

But you know what?

Speaker:

You have that lock in your pocket and it gives you plus one to any lockpicking actions.

Speaker:

So flip another card.

Speaker:

Okay.

Speaker:

Hey, look, there's still no successes.

Speaker:

Okay.

Speaker:

You learned so much from it and it just, you know, it just didn't help in this moment.

Speaker:

Jonan hits the lock with his axe.

Speaker:

Okay.

Speaker:

Brawn and melee.

Speaker:

Okay.

Speaker:

Let's see something cool.

Speaker:

That's gonna be, oh, well, that's gonna be one.

Speaker:

One success.

Speaker:

Weirdly, the door comes open as you hit it.

Speaker:

It's not really that hard to, oh, you don't have an axe, Shonan.

Speaker:

Nobody has any items right now.

Speaker:

Oh.

Speaker:

You just hit it with your claws and it worked.

Speaker:

That's fine.

Speaker:

Okay.

Speaker:

You hit that door and it opens pretty easily.

Speaker:

It's surprising given how hard of a time CyberK had picking the lock and you realize it wasn't locked.

Speaker:

Oh, shit.

Speaker:

That's why you couldn't unlock it.

Speaker:

So it just kind of swings open and there's a door to this well-appointed room, well-appointed for trogites.

Speaker:

It's still covered in like moss and grassy stuff.

Speaker:

It has kind of a swampy feel, but there's this like wooden desk in it and there's a photo, a fearsome looking hidden knight warrior or like a painting really on the wall.

Speaker:

They have horns coming out the back of their head and their eyes are glowing red.

Speaker:

Spooky.

Speaker:

I don't like that.

Speaker:

It's got my spook sensors going.

Speaker:

You guys want to investigate the room?

Speaker:

Sure.

Speaker:

Yep.

Speaker:

Leon, why don't you flip a intelligence and investigation?

Speaker:

We have three successes.

Speaker:

Three successes.

Speaker:

You notice that the painting is a little off kilter and you see that the space on the wall behind it sort of has a lighter color and it appears to have been moved recently.

Speaker:

I think we're dealing with the hidden door, boys.

Speaker:

Can I try to like trigger the hidden door mechanism by moving the, straightening the painting or something?

Speaker:

Sure.

Speaker:

You're gonna straighten the painting?

Speaker:

Yeah.

Speaker:

Nothing really happens.

Speaker:

It just seems to be hanging there in front of something.

Speaker:

Can I pull the painting down?

Speaker:

Yeah.

Speaker:

Okay, I'll pull the painting down.

Speaker:

Okay, there's a safe behind it.

Speaker:

Oh.

Speaker:

With a combination lock.

Speaker:

You notice some drawers on the desk earlier as well that you can look through.

Speaker:

I'll look through the drawers.

Speaker:

Okay.

Speaker:

Cyber K, you take a look through the drawers.

Speaker:

In there are some, you know, normal Trogite things.

Speaker:

You know, like a moss covered stapler, moss covered pencils.

Speaker:

A lot of moss in Trogite culture.

Speaker:

And you find a little slip of paper in the bottom drawer that has the code to the safe.

Speaker:

Was not kept in a safe place at all.

Speaker:

No.

Speaker:

Yeah.

Speaker:

Those, those guys aren't really well known for their, you know, confidentiality practices.

Speaker:

Yeah, the Hidden Knights have a pretty rigid command structure, but they're being sloppy this time.

Speaker:

It's very strange.

Speaker:

Like you expect a, you expect a Kero to be sloppy, right?

Speaker:

Those guys are cannon fodder, but you don't expect a Hidden Scion to be this sloppy.

Speaker:

Unless he made, unless he did it on purpose.

Speaker:

Well, anyway.

Speaker:

Is there a trash can nearby?

Speaker:

Yeah, there's a trash can in the room.

Speaker:

Can I search the trash can?

Speaker:

Sure.

Speaker:

And CyberK, do you want to work on the safe while he's doing that?

Speaker:

Sure, yes.

Speaker:

Okay.

Speaker:

Are you searching the trash can?

Speaker:

And let's just have you do a straight, let's say wit investigation in this one.

Speaker:

I don't have any wit.

Speaker:

Do you have intelligence?

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

Well, you do intelligence investigation.

Speaker:

What do I do if I have zero?

Speaker:

I just can't do it.

Speaker:

Oh, you can, you can still flip your, your investigation.

Speaker:

If there's like not an equivalent flip to do, you can just like not add that one in and do the other one.

Speaker:

Like if you're doing something that's like outside of your wheelhouse and I can't like come up with an alternative for you.

Speaker:

It's just like one, one minimum.

Speaker:

Yeah.

Speaker:

One minimum for your attributes.

Speaker:

It is a joke.

Speaker:

Wait, you do not have any investigation?

Speaker:

I have zero investigation, zero wit, one intelligence.

Speaker:

Oh, wait, you have two, you have one wit, two intelligence.

Speaker:

So you get to flip another card.

Speaker:

Oh.

Speaker:

That first dot counts.

Speaker:

I forgot the first dot counts.

Speaker:

Oh, and I'm sorry, guys.

Speaker:

I forgot about this mechanic, but you flip one if you're healthy.

Speaker:

So if your health is above, above injured, then you get an extra flip.

Speaker:

So you should get a third one.

Speaker:

We were just in jail though.

Speaker:

I mean, are we healthy?

Speaker:

You guys feel pretty okay, actually.

Speaker:

Yeah.

Speaker:

Your health is at a high level.

Speaker:

You're all, you haven't been injured and you seem to have been getting enough sleep.

Speaker:

Yeah, no kidding.

Speaker:

Great sleep therapy.

Speaker:

Yeah.

Speaker:

Your mind has been like shut off.

Speaker:

Okay.

Speaker:

So I got a joker and a fail or a joker and a nothing.

Speaker:

Okay.

Speaker:

You get a joker.

Speaker:

You fall into the trash can and your little legs are are flipping out the back in there until someone pulls me out.

Speaker:

Yeah.

Speaker:

Do I see anything while I'm in there?

Speaker:

Just papers.

Speaker:

It doesn't appear to be like anything important.

Speaker:

There seems to be some bad drawings that have been crumpled up in anger by whoever is in charge of this office, who seems to be the person on the painting.

Speaker:

You pull them out, Shonan.

Speaker:

Is that what you're saying?

Speaker:

Yeah, that's what I was saying.

Speaker:

Okay.

Speaker:

Shonan, you pop them out of the trash can.

Speaker:

You have to shake them just a little bit.

Speaker:

The trash can falls off.

Speaker:

Just keep getting myself into trouble.

Speaker:

I'm sorry.

Speaker:

Just turn around and set them down.

Speaker:

Sounds good.

Speaker:

I feel manhandled.

Speaker:

Cyber K, you have the code so it opens up easily.

Speaker:

And the safe has several capsules in it that each seem to have an item.

Speaker:

You open them up as a group.

Speaker:

These capsules are kind of like Capsule Corp.

Speaker:

They're made by Gold Metal Tech, and they're called recoil shells.

Speaker:

And they can contain single items.

Speaker:

Or they can contain multiple items, just depending.

Speaker:

But each of these has been put into a separate single-use shell.

Speaker:

Normally, if you wanted to put multiple things in, you would either have to pay more for a better shell, or you would have to go to a gunsmith and have them load the shell with those items for you.

Speaker:

So you have to do specific spells to make custom stuff, especially for really big things.

Speaker:

But there's individual recoil shells out here for you.

Speaker:

And they have inside...

Speaker:

Dough, you find a pair of nice kicks, and they give you plus one to athletics.

Speaker:

And you also find your bag of herbs, which has some basic stuff in there.

Speaker:

It has a little bit more goldenrod.

Speaker:

It has a little beefsteak lettuce, which increases strength in recipes.

Speaker:

And you have an ounce of sugar bowl, which is worth a lot, because an ounce of sugar bowl increases the effectiveness of a recipe by plus one, no matter what it is.

Speaker:

And goldenrod is for healing.

Speaker:

Okay.

Speaker:

So Shonan, you find your axe chuck.

Speaker:

The axe with a...

Speaker:

We said taped, but if you're interested, we could make it a retractable nunchuck at the end of your axe that you can press a button and sort of use whenever you want.

Speaker:

Absolutely.

Speaker:

Okay.

Speaker:

And that's plus one to melee.

Speaker:

Okay.

Speaker:

Okay.

Speaker:

Let's see.

Speaker:

Cyber K, we find your digital katana.

Speaker:

This katana adds plus one to engineering, and it can be reprogrammed to increase another computer or digital or some kind of like melee skill, right?

Speaker:

So you can do computers, engineering, or melee.

Speaker:

Once a session, you can change that alignment of your digital katana.

Speaker:

Okay.

Speaker:

And Leon, you have a lapis lazuli inlay pistol that gives you plus one to firearms.

Speaker:

And you find a picture of someone important from your past that you quickly confiscate before anybody sees.

Speaker:

Okay.

Speaker:

Leon, what was that?

Speaker:

Don't worry about it.

Speaker:

I saw a lady.

Speaker:

Nothing.

Speaker:

Don't worry about it.

Speaker:

I said man.

Speaker:

I don't recognize his gender.

Speaker:

A single tear.

Speaker:

I said, I said nothing.

Speaker:

It's like throwing up a little.

Speaker:

Manko, you find the charger for your, you find the charging shell for your parka, and you slot it back in, and you're warm again.

Speaker:

Manko has a condition where he has to keep warm at all times because, you know.

Speaker:

No, I don't.

Speaker:

I thought you said.

Speaker:

I can be cold.

Speaker:

Oh, I thought you said you had to have like a parka that has like lava technology.

Speaker:

I do.

Speaker:

Okay.

Speaker:

But I desire the cold.

Speaker:

You desire the cold.

Speaker:

I can take the cold.

Speaker:

Okay.

Speaker:

I see.

Speaker:

I see.

Speaker:

Well.

Speaker:

Wink, wink.

Speaker:

This gives you plus one survival.

Speaker:

I'm working my way up to being able to take the cold.

Speaker:

So far, I'm up to six minutes.

Speaker:

He's very sensitive about it, honestly.

Speaker:

Okay.

Speaker:

And I think that is.

Speaker:

Have I gotten.

Speaker:

Oh, I haven't gotten to everybody.

Speaker:

Okay.

Speaker:

Let's see.

Speaker:

Batta, you find a Clover GM 29 personal HUD that adds plus one to piloting.

Speaker:

This is also pre-programmable to help you with other skills that require accuracy.

Speaker:

So you can decide what that means.

Speaker:

But essentially, like, you know, things like athletics or engineering, probably sneaking, right?

Speaker:

Anything that requires you to like that you could use to like get data from a situation, you can reprogram that once a session.

Speaker:

But for now, it's set to piloting.

Speaker:

Gotcha.

Speaker:

Now, I put this under useful items?

Speaker:

Yes.

Speaker:

Okay, cool.

Speaker:

As we should just get to the helm, take control of this thing.

Speaker:

Get the hell out of here.

Speaker:

You go up to the helm and you see a basically a ship's helm, right?

Speaker:

There's a wheel and there seems to be a door out the back.

Speaker:

There's a window that you can see sort of like the deck.

Speaker:

There's still nobody out there.

Speaker:

I guess let's go through that other door.

Speaker:

You guys go through the door and there's a room with a vehicle.

Speaker:

There's a Verticar.

Speaker:

I had the item written down, but it is a rally motors convertible in red.

Speaker:

And it seems to be the personal car of whoever is the leader of this ship.

Speaker:

And it's set on this part of the deck.

Speaker:

And there's like an opening, right?

Speaker:

There's like an awning and there's an opening to drive the Verticar out.

Speaker:

I think we could all fit in that Verticar.

Speaker:

How big is the car?

Speaker:

It's about as big as one of those tiny cars from Dragon Ball Z where everybody's kind of in it and like this.

Speaker:

So it's just like a little clown car thing.

Speaker:

Yeah.

Speaker:

What if a couple of us were in it and someone was on top and a couple of people were on the sides?

Speaker:

I've never done that before in real life, but I wonder.

Speaker:

You guys can absolutely all fit in there.

Speaker:

It's just it's going to look like a Dragon Ball Z car, right?

Speaker:

That's fine.

Speaker:

That's right.

Speaker:

Shonan's head's going to be sticking out the side.

Speaker:

All right.

Speaker:

So you guys all pile into the car.

Speaker:

Shonan, excellent driver.

Speaker:

But you see that the keys aren't there.

Speaker:

I definitely think Batta should drive us.

Speaker:

Batta is the pilot.

Speaker:

Yes.

Speaker:

Right.

Speaker:

I got them piloting skills, brothers.

Speaker:

Offense racist.

Speaker:

There's no keys.

Speaker:

Can I search the glove box or is there a glove box?

Speaker:

Yeah, there's a glove box.

Speaker:

Yeah, I'm going to open it and look inside.

Speaker:

Do we have engineers that can hotwire this thing?

Speaker:

Oh, yeah, there's also that.

Speaker:

But you open up the glove box.

Speaker:

You don't find the keys in there.

Speaker:

There's just a manual.

Speaker:

There's just a manual and some spicy peanuts.

Speaker:

Oh, I take those.

Speaker:

I immediately reach for the spicy peanuts.

Speaker:

I already grabbed them.

Speaker:

I grabbed the spicy peanuts.

Speaker:

Are we going to have to flip for the spicy peanuts?

Speaker:

Yes.

Speaker:

Yes.

Speaker:

Both of you flip straight agility.

Speaker:

I want to flip the left of me again and just like pick them.

Speaker:

Okay.

Speaker:

I flipped agility.

Speaker:

I right, but two.

Speaker:

Okay.

Speaker:

I have zero successes.

Speaker:

I have none.

Speaker:

I guess Batta won.

Speaker:

Yeah, Batta is too fast.

Speaker:

He's the fastest in the universe.

Speaker:

Actually, he grabs those spicy peanuts, man.

Speaker:

Can I snap two kids and not grab them?

Speaker:

Yeah, real quick.

Speaker:

Side conversation.

Speaker:

How old is your character?

Speaker:

Like 27.

Speaker:

I got a zero.

Speaker:

Okay, then I say, pretty quick, kid.

Speaker:

Thanks.

Speaker:

They don't call me the fastest in the universe for nothing, brother.

Speaker:

Who's they?

Speaker:

Everybody knows who I am.

Speaker:

I'm Bata.

Speaker:

I'm the fastest I've ever been.

Speaker:

Like, have you been in movies?

Speaker:

No, you know, I'm working on it, bro.

Speaker:

I'm working on it.

Speaker:

I can try to hotwire it.

Speaker:

Okay.

Speaker:

You want to use engineering?

Speaker:

We'll say a straight engineering flip on that.

Speaker:

Two successes.

Speaker:

Okay, those two successes are enough.

Speaker:

You pop off a key cover on the steering column and put your digital katana in there.

Speaker:

You get an extra success from your digital katana.

Speaker:

Digi katana.

Speaker:

And you turn it.

Speaker:

It comes to life.

Speaker:

And you guys are ready to get out of there.

Speaker:

Who's driving?

Speaker:

Okay, Bata.

Speaker:

I did not roll well on to call for shotgun, so.

Speaker:

You kind of say, shotgun.

Speaker:

And then, like, Shonen just, like, plops himself in it before you can, like, try to go for it.

Speaker:

Shonen reminds me that I didn't say I'm gay.

Speaker:

And so I did not do it correctly.

Speaker:

Therefore, I lost.

Speaker:

Okay, Bata, please flip either, let's say agility and piloting.

Speaker:

Because this is a pretty enclosed area.

Speaker:

And fly them out of the lower levels of the weed ocean.

Speaker:

Okay, that is two successes.

Speaker:

Oh, good.

Speaker:

All right, two successes is enough to get you above the surface.

Speaker:

You pretty expertly, you know, find your way up to the top.

Speaker:

And you find yourself probably two miles out from the devil.

Speaker:

And the wind is pretty strong up here.

Speaker:

And in the distance, you see Bon's Rest to your right as you face the devil.

Speaker:

It's several miles away.

Speaker:

Where we landing, boys?

Speaker:

Where we dropping, boys?

Speaker:

I live on this island.

Speaker:

Surely I know the best place for us to go.

Speaker:

Where would that be, Alan?

Speaker:

Bon's Rest is the only way in.

Speaker:

And you're a little nervous about it because your sister works at Bon's Rest.

Speaker:

And she was not happy with you when you left.

Speaker:

Other options, I guess we got to do it.

Speaker:

It's the only legal way in.

Speaker:

You could try to get above the devil.

Speaker:

But it's not super advisable.

Speaker:

How are your piloting skills?

Speaker:

I mean, I'm pretty good, bro.

Speaker:

I'm pretty good.

Speaker:

As up for snaking in legally?

Speaker:

On a scale of one to four, what would you consider?

Speaker:

I'd probably put myself at a three currently.

Speaker:

I see.

Speaker:

Okay.

Speaker:

Sorry.

Speaker:

That's pretty good.

Speaker:

That's pretty good.

Speaker:

All right.

Speaker:

What do you guys want to do?

Speaker:

I'll let the pilot decide.

Speaker:

I'm just along for the ride.

Speaker:

Was that your name?

Speaker:

I literally forgot.

Speaker:

Is that the island we need to go to?

Speaker:

Yeah.

Speaker:

I think I can think of some illegal ways to get in if you guys don't mind breaking the law.

Speaker:

I turn on the radio and the song Breaking the Law is blaring at full blast.

Speaker:

Just look directly at Dough and go, I don't give a fuck, brother.

Speaker:

Breaking the law.

Speaker:

Breaking the law.

Speaker:

All right.

Speaker:

Let's do it then.

Speaker:

Flip.

Speaker:

Sorry, I don't know this song.

Speaker:

Oh, yeah.

Speaker:

Dude, you never heard the song Breaking the Law?

Speaker:

I'm not joking.

Speaker:

This is a real song.

Speaker:

Of course.

Speaker:

In universe or out?

Speaker:

I'm going to say agility and piloting.

Speaker:

Agility and piloting.

Speaker:

Okay.

Speaker:

Out of universe also.

Speaker:

Oh, see.

Speaker:

Okay.

Speaker:

Well, unfortunately, I have two successes, but a joker as well.

Speaker:

Okay.

Speaker:

So you start to rise up towards the sky and try to get that car further and further up.

Speaker:

That devil goes really, really high.

Speaker:

And as you do, you hear two more engines appear behind you.

Speaker:

And you realize that you're being followed by...

Speaker:

Sorry, it's more than two engines.

Speaker:

You find yourself followed by six Kerobots on verticycles.

Speaker:

And it's time to start initiative, because you're in a fight in the air.

Speaker:

We've got company, boys.

Speaker:

All right.

Speaker:

So the keros are riding their vert bikes behind you, trying to keep up with your ascending.

Speaker:

And one of them shoots at you, and it barely misses.

Speaker:

You are fighting four Kerobots and two Virek.

Speaker:

And let's see here.

Speaker:

Initiative.

Speaker:

The Virek has the highest, so he'll start.

Speaker:

That Virek, like I said, he takes aim and shoots his pistol at you.

Speaker:

Okay.

Speaker:

He gets one success, and he shoots at the pilot, Batta.

Speaker:

And it hits his shoulder.

Speaker:

Batta, did you want to use any dodge or anything?

Speaker:

Fuck!

Speaker:

Can I dodge?

Speaker:

I'm driving a car.

Speaker:

Is this possible for me to dodge?

Speaker:

Yeah, you can do it.

Speaker:

You have dodge.

Speaker:

You can dodge the whole car, like twist the whole...

Speaker:

Yeah, for sure.

Speaker:

Oh, yeah.

Speaker:

All right.

Speaker:

Okay.

Speaker:

You do whatever you want.

Speaker:

All right.

Speaker:

This is my max.

Speaker:

My max dodge is five.

Speaker:

I don't know.

Speaker:

I forgot how to dodge.

Speaker:

You just...

Speaker:

This would do one damage.

Speaker:

And you can use a dodge to reduce that damage by however many dodge you have.

Speaker:

So if it's one damage, you're just going to get rid of that, and your dodge will go down to four.

Speaker:

Okay.

Speaker:

I forgot how this...

Speaker:

This is per session?

Speaker:

This resets per session.

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

Well, I'll just move it down to four.

Speaker:

So we dodge.

Speaker:

Okay.

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

So fast.

Speaker:

You dodge out of the way.

Speaker:

The laser skims off the side of the car.

Speaker:

The other Virek takes aim and shoots again.

Speaker:

Another shot this time.

Speaker:

So he takes aim at Shonan, the biggest one.

Speaker:

And he gets four successes.

Speaker:

So Shonan, what do you want to do?

Speaker:

Shonan is going to shout a challenge at him, and then he's going to use three of his dodges.

Speaker:

Okay.

Speaker:

So you only take one damage, right?

Speaker:

You're able to sort of, like, get your big body out of the way of all the important bits.

Speaker:

And it glances off of your shoulder armor and does one point of damage.

Speaker:

This sort of, like, singes you a little bit.

Speaker:

Shonan moves in a very, like, snake way.

Speaker:

Yeah.

Speaker:

I love that.

Speaker:

Batta, you're up next.

Speaker:

Are there people to the sides of us, or are they all behind us?

Speaker:

They're all behind you.

Speaker:

The Virek seem to be sort of coming up on the sides, and the Kerobots are bringing up the rear four of them.

Speaker:

Okay.

Speaker:

Can I, because the Chroma, can you, like, shoot a beam out of your hand?

Speaker:

Is that how it works?

Speaker:

You can, like, you can use it in any way that you want.

Speaker:

If you want it to be a solar flare.

Speaker:

Like, if there's an anime you can think of that uses, like, a heat or laser-based thing, any Dragon Ball Z move, you can do that with Chroma.

Speaker:

Okay.

Speaker:

Well, then I'm going to, like, yeah, shoot, like, a fucking ki blast out of my fucking hand.

Speaker:

Okay.

Speaker:

I want whoever's closest to me on the left side.

Speaker:

That is going to be agility in Chroma, or...

Speaker:

Well, you know what?

Speaker:

We're going to say piloting in Chroma this time.

Speaker:

Piloting and Chroma.

Speaker:

Yeah.

Speaker:

Two skills isn't usual, but I don't know.

Speaker:

It seems appropriate for this situation.

Speaker:

Okay.

Speaker:

So, that is two successes.

Speaker:

All right.

Speaker:

You shoot at the Virek and get two successes.

Speaker:

So that's two damage to the Virek.

Speaker:

Like, he gets hit with the ki blast full in the face, and his helmet comes off, and you see an angry Trogite warrior face snarling at you and singed.

Speaker:

Ah, fuck.

Speaker:

Okay.

Speaker:

Up next, Shonan.

Speaker:

Shonan.

Speaker:

How far away are these cyclists?

Speaker:

It doesn't...

Speaker:

They're pretty close.

Speaker:

They're within, like, I would say the Vireks are close enough that you could hit them with your axe.

Speaker:

Then Shonan is definitely going to take a swing.

Speaker:

Okay.

Speaker:

You want to try and, like, extend out your axe chuck and, like, give him a little smack?

Speaker:

Okay.

Speaker:

He's twirling it around, and he just, like, swings it at the closest guy.

Speaker:

Nice.

Speaker:

Okay.

Speaker:

Give me a straight Brawn melee flip.

Speaker:

Brawn melee.

Speaker:

All right.

Speaker:

It's going to be plus the axe.

Speaker:

Yep.

Speaker:

Plus one, and plus one because you're healthy.

Speaker:

Plus one because you're healthy.

Speaker:

And plus one because I'm healthy.

Speaker:

So that's going to be four.

Speaker:

Nine total.

Speaker:

Yep.

Speaker:

It's going to be this.

Speaker:

And that's going to be...

Speaker:

Oh my gosh.

Speaker:

That's going to be one face card and a Joker.

Speaker:

Okay.

Speaker:

So you successfully hit him.

Speaker:

But in hitting him, you sort of, like...

Speaker:

The axe sort of slips, and it gets stuck in his motorcycle.

Speaker:

Right?

Speaker:

It gets, like...

Speaker:

It, like, slips out of your hand, and, like, it's, like, wedged into the seat.

Speaker:

You do one damage to the Virek.

Speaker:

He's smacked pretty good in the face.

Speaker:

It's not too bad.

Speaker:

I can get it back!

Speaker:

I can get it back!

Speaker:

I'm on the side!

Speaker:

CyberK, you're up next.

Speaker:

I'll reach out to whichever one that is closest to me.

Speaker:

Okay.

Speaker:

And try to swing it, like, the fuel lines to the motorbike or something.

Speaker:

Can I do that?

Speaker:

Yes.

Speaker:

Do a wit melee.

Speaker:

Or intelligence melee.

Speaker:

Whichever of your stats is higher.

Speaker:

Three successes.

Speaker:

Three successes.

Speaker:

Okay.

Speaker:

So you cut the fuel lines of his ship with expert accuracy.

Speaker:

His ship blows up, and it does twice the damage of your successes.

Speaker:

That's six damage.

Speaker:

It singes him, but he's somehow still able to keep the ship a little bit in the air.

Speaker:

And he's, like, sputtering along.

Speaker:

He's not doing well now.

Speaker:

Okay.

Speaker:

Next up, Dough.

Speaker:

I gotta do a Chroma Blast.

Speaker:

All right.

Speaker:

For the nearest.

Speaker:

Let's flip either Brawn Chroma or Agility Chroma.

Speaker:

I was playing a lot of Persona 5 when I made these tracks.

Speaker:

Yeah.

Speaker:

Feel the influence.

Speaker:

I like it.

Speaker:

I have three successes and a Joker.

Speaker:

Three successes and a Joker.

Speaker:

Okay.

Speaker:

So you try to send out a Chroma Blast.

Speaker:

Who do you...

Speaker:

Do you just send it at one of the V-Rex or the approaching Kerobots?

Speaker:

I want to aim at the Vert Bike.

Speaker:

Okay.

Speaker:

They're all on Vert Bikes.

Speaker:

It doesn't matter.

Speaker:

Oh, you want to aim at the sputtering one.

Speaker:

The one who's almost dead.

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

Cool.

Speaker:

So you shoot a Chroma Blast at that guy, and it does great.

Speaker:

It knocks him off, and he goes, does a Wilhelm scream out into the distance.

Speaker:

But the ship comes back and crashes into your car.

Speaker:

And now you guys are starting to wobble, right?

Speaker:

You're not stable in the air anymore.

Speaker:

Okay.

Speaker:

Now the keros all attack in unison in the back.

Speaker:

keros are usually robots, so they're programmed to sort of like attack in a group.

Speaker:

The keros are able to get a couple of shots off.

Speaker:

They shoot one at Bata, one at Shonan, and one at Cyber K.

Speaker:

And you guys can respond to that.

Speaker:

How many?

Speaker:

If you want to, like, dodge or whatever.

Speaker:

Yeah, I'll dodge as well.

Speaker:

Okay.

Speaker:

I already used every dodge I have.

Speaker:

Okay.

Speaker:

The shot careens off of your upper shoulder, and it does a little damage.

Speaker:

You take one point of damage.

Speaker:

Cyber K, you dodge?

Speaker:

Yep.

Speaker:

Okay.

Speaker:

So you guys are able to sort of, like, get out of the way.

Speaker:

Bata, you're able to sort of shimmy the car just enough out of the way, although it's getting hard to control.

Speaker:

And Cyber K, you deflect it with your Digi Katana.

Speaker:

So do I take damage?

Speaker:

He only shot.

Speaker:

They only got three successes.

Speaker:

Nobody shot at you, Manko.

Speaker:

Okay, I missed that.

Speaker:

Your head is actually, like, down below where they can't really see you because you're below the convertible part.

Speaker:

Yeah, I'm actually confused what's happening outside.

Speaker:

Okay.

Speaker:

So all of them attacked, and we go back to the one remaining Birek who's flying up.

Speaker:

He's angry.

Speaker:

He just saw you kill his friend, and he flies up and attacks with his Chroma Sword.

Speaker:

So Chroma Swords are swords that are kind of like those toys that send a string out, and it goes like this, and it kind of stays in the air, right?

Speaker:

Imagine, like, a string spinning and extending into a sword, and then as it takes shape, it gains form in the middle, and this little beam of, like, chromatic, kaleidoscopic light starts shining out of the middle.

Speaker:

So it's like a laser sword that's kept in place by this spinning piece of chain.

Speaker:

It's like a very fine silver chain.

Speaker:

So he takes out his sword, and he swings at Shonen, and he gets two successes.

Speaker:

So you take two damage, Shonen.

Speaker:

Yeah.

Speaker:

Okay.

Speaker:

Okay, Ada, you're up next.

Speaker:

Who's still alive?

Speaker:

You have one Birek, and all of the Keros are still in the back, like, fully, you know, not even harmed.

Speaker:

Okay.

Speaker:

Just double-checking.

Speaker:

Just double-checking.

Speaker:

Sorry, Jason and I haven't taken a turn yet.

Speaker:

Oh, shit.

Speaker:

I'm so sorry, guys.

Speaker:

Okay, yeah.

Speaker:

Oh, no worries.

Speaker:

Let's go.

Speaker:

Let's erase that move.

Speaker:

We'll go back to Manko.

Speaker:

Manko, it's your turn.

Speaker:

I'm frustrated, because I was ready to fight.

Speaker:

You're up, man.

Speaker:

You were acting before me.

Speaker:

But I will up the bravery to go for Shonen.

Speaker:

The Vertibike that has Shonen's axe sticking out of it, is that still doing it?

Speaker:

Yeah, it's still in there.

Speaker:

The Vertibike that went down is the other one.

Speaker:

Can I leap to that Vertibike?

Speaker:

Yes, that'll be a Brawn Athletics or Agility and Athletics.

Speaker:

Let's Brawn Athletics this.

Speaker:

Do it.

Speaker:

You can't make it.

Speaker:

Don't do it.

Speaker:

I can make it.

Speaker:

Don't do it.

Speaker:

I can break these cuffs.

Speaker:

Unbreak these cuffs.

Speaker:

What are aces?

Speaker:

They're successes.

Speaker:

So I have two successes.

Speaker:

Okay, you are able to jump onto the V-Rex ship, and you grab Shonen's weapon.

Speaker:

Yes.

Speaker:

Is there somebody on that bike with me now?

Speaker:

Yeah, the dude is still driving his bike.

Speaker:

Okay, so my jump was the action, then.

Speaker:

So I'm just over there now.

Speaker:

I'm going to say if you want to try and do a little scratchy attack.

Speaker:

You want to do a straight melee, then I will allow it.

Speaker:

I want to headbutt him, assuming I'm behind him.

Speaker:

Okay.

Speaker:

Yeah, you butt him in the back of the head.

Speaker:

Do a Brawn melee.

Speaker:

Brawn melee.

Speaker:

Sorry, guys.

Speaker:

I'm still getting used to this initiative tracker, and it kind of...

Speaker:

We have one success.

Speaker:

One success.

Speaker:

Okay, you headbutt him, and he takes one damage.

Speaker:

He's a little dazed, right?

Speaker:

That's great for an audio podcast.

Speaker:

The bike kind of loses its stability as he kind of recovers from the headbutt.

Speaker:

Wait, wait, wait, wait.

Speaker:

What?

Speaker:

I'm on the bike.

Speaker:

Don't die.

Speaker:

Leon, you're up next.

Speaker:

Sweet.

Speaker:

I'll take my pistol and fire at the closest...

Speaker:

Is the vert bike that...

Speaker:

Not Jason, but Jason is on.

Speaker:

Is that the closest?

Speaker:

Manco.

Speaker:

Yeah, the one Manco is on is the closest, but the Kerobots are pretty close behind as well.

Speaker:

They're just in the direct rear, whereas the V-Req is right next to your car on the passenger side.

Speaker:

Okay, I'll try to fire at the one that Jason just headbutted.

Speaker:

Okay, go ahead and flip agility firearms.

Speaker:

One more because I'm healthy, yes.

Speaker:

Yes, and one because you're healthy.

Speaker:

Uh-oh.

Speaker:

I keep forgetting.

Speaker:

Oh, no.

Speaker:

I also forgot.

Speaker:

I have one success and one Joker.

Speaker:

Okay, you get one success, and that shoots straight through the V-Req's head and kills him instantly.

Speaker:

You see the green blood spurred out of the side of his helmet, and some of it gets on Manco.

Speaker:

But unfortunately, that motorcycle starts falling rapidly as a result of the Joker.

Speaker:

Okay, we're back around to Bata now.

Speaker:

But the one I'm on is following rapidly?

Speaker:

Yes.

Speaker:

All right.

Speaker:

Yeah, it's following right now.

Speaker:

Can I veer left and down to try and get close enough so I can jump back on?

Speaker:

Maybe like catch him or whatever?

Speaker:

Yeah, yeah.

Speaker:

Okay.

Speaker:

Yeah, yeah, you can do that.

Speaker:

Agility piloting.

Speaker:

Piloting.

Speaker:

I keep forgetting I need to add an extra card for being a healthy little boy.

Speaker:

Healthy little boy?

Speaker:

I'm such a healthy little boy.

Speaker:

Two successes.

Speaker:

Okay, so you're able to sort of veer it down and match speeds.

Speaker:

You catch the fact that he is falling right away, and you get just underneath it to where the edge of your car bumps the motorcycle, and Manco pops right off of that dead body into the back seat.

Speaker:

It's really cute, too.

Speaker:

Hell yeah.

Speaker:

You're just like, doo!

Speaker:

Like that.

Speaker:

Do we have to wait for our initiative, or can we jump in with the action?

Speaker:

There are three more Keros.

Speaker:

If you want to do a group action, you guys can combine your actions together.

Speaker:

You can do a multi-attack.

Speaker:

I was just aware that there's an axe in that bike that's falling, and Shonan probably wants it.

Speaker:

Oh, Manco had a hold of that.

Speaker:

He had a good grip on it.

Speaker:

Oh, he got it.

Speaker:

Okay, never mind.

Speaker:

Yeah, so Shonan's axe is back in the car.

Speaker:

Yay!

Speaker:

Okay, so there's three Keros following behind you.

Speaker:

The next on the initiative list is Shonan.

Speaker:

But again, if you guys want to do a combo attack, you can.

Speaker:

Anybody but ABatta, since he used his this round already.

Speaker:

Is it going to take in action for me to pick up Susan?

Speaker:

Susan?

Speaker:

Is that the name of your axe?

Speaker:

Yeah.

Speaker:

No, no, you just pick it up.

Speaker:

Okay, Shonan's going to pick up Susan.

Speaker:

Okay, Susan the axe chuck.

Speaker:

What next?

Speaker:

How many are still alive?

Speaker:

Three.

Speaker:

Sorry, four.

Speaker:

Four are following behind you, Kero bots.

Speaker:

Okay.

Speaker:

How far behind us are they?

Speaker:

Ah, like 10 feet.

Speaker:

They're coming up pretty close.

Speaker:

Is Manco on the car with us?

Speaker:

Yes, he's back.

Speaker:

Yes, I've jumped back.

Speaker:

Yeah.

Speaker:

The V-Rex are both dead, so the threat is pretty much gone.

Speaker:

And if you want to, you can try to do a multi-attack.

Speaker:

I was going to throw Manco at them.

Speaker:

All right.

Speaker:

Yes!

Speaker:

Nice.

Speaker:

All right, fastball special.

Speaker:

Okay, fastball special.

Speaker:

Dual tech.

Speaker:

Let's do this.

Speaker:

Okay, so Shonan, flip brawn and athletics.

Speaker:

And Manco, flip agility and melee.

Speaker:

And you're going to combine your successes together.

Speaker:

Okay.

Speaker:

Oh, I'm sorry, Manco, you had a pickaxe in the ship as well.

Speaker:

That was the other item we were missing.

Speaker:

You have a pickaxe that's plus one to melee.

Speaker:

Okay, I need to flip one.

Speaker:

And don't forget to flip one because you're healthy.

Speaker:

Yep, I just flipped my five.

Speaker:

Okay.

Speaker:

That's two successes.

Speaker:

Two successes.

Speaker:

That's going to be two successes for me also.

Speaker:

Okay, I'm going to say those four successes are enough to get either a single damage on each kero or you can absolutely destroy two of them.

Speaker:

I'm gonna leave that up to Manco.

Speaker:

I'm gonna destroy two.

Speaker:

Okay, you fly at the keros and you take your pickaxe and swing it into the head of one so hard that it crumples up onto the next one next to him.

Speaker:

The pickaxe going straight through both of their heads and oil sprouting out the sides of the helmet.

Speaker:

Both of them die and start falling again rapidly and you're attached to them.

Speaker:

That's not a joker.

Speaker:

It's just what you guys did.

Speaker:

So you are now on.

Speaker:

You can try to, let's say, try to grab onto one of their bikes with a agility athletics flip.

Speaker:

I can use this as a reaction.

Speaker:

Yeah, rolling, rolling, rolling, rolling, rolling.

Speaker:

What?

Speaker:

Agility athletics.

Speaker:

Hello.

Speaker:

Okay, there we go.

Speaker:

One success.

Speaker:

One success.

Speaker:

Okay, you're able to grab onto one of the motorcycles and start flying alongside the other two keros.

Speaker:

The gamer moment right there.

Speaker:

That's a super gamer moment, dude.

Speaker:

I haven't seen a fastball that good since Max Krennic of the 69 Steel City metros.

Speaker:

God damn it.

Speaker:

Fuck off.

Speaker:

By the way, baseball is real in this world and I was just gonna like spring that on you guys later as a bit, but you just like added it to the world anyway.

Speaker:

So the Steel City metros.

Speaker:

Everybody knows the Steel City metros.

Speaker:

Everybody knows 69 metros were the best team.

Speaker:

Now the Southern Steel City tankies.

Speaker:

Nobody likes them.

Speaker:

Those Southies.

Speaker:

Get out of here.

Speaker:

Tankies.

Speaker:

Christ.

Speaker:

Because they're all really buff.

Speaker:

That's why they call them the tankies.

Speaker:

Makes sense.

Speaker:

That makes sense.

Speaker:

They only hire buff people who cut their hair short and don't grow beards.

Speaker:

Right.

Speaker:

They don't have any numbers on the back of their jerseys.

Speaker:

They really fucking suck.

Speaker:

No pretensions.

Speaker:

Oh my God.

Speaker:

Not numbers.

Speaker:

I meant names.

Speaker:

Sorry.

Speaker:

I got you.

Speaker:

They don't have any numbers or names.

Speaker:

They have nothing.

Speaker:

They're all clones of each other.

Speaker:

Okay, Shonen and Manko, you guys did a group action.

Speaker:

Cyber K, you're up next.

Speaker:

There's two more keros left.

Speaker:

They're right behind us.

Speaker:

Yep.

Speaker:

They're right behind us, aren't they?

Speaker:

I don't suppose we could pop the trunk and see if anything like flies out for a demo?

Speaker:

Yeah, you could do that.

Speaker:

Let's do that.

Speaker:

Okay, you pop open the trunk.

Speaker:

I'm going to say let's just do...

Speaker:

Let's do a straight because it's easy.

Speaker:

I'm going to say unless you like Joker, there's not going to be a problem.

Speaker:

But go ahead and flip like a straight intelligence or wit, whichever one's higher.

Speaker:

No success.

Speaker:

Okay, so you flip it open and it pops open and really just a lot of papers sort of fly out and kind of like bat them on the face.

Speaker:

And they're like reorienting, reorienting.

Speaker:

And you hear their telemetry sort of activate.

Speaker:

And now they're focused on you.

Speaker:

Damn.

Speaker:

All right.

Speaker:

And next up, we've got...

Speaker:

We're going to skip Manko because you did a group action.

Speaker:

Leon, you're up next.

Speaker:

Oh, hell yeah.

Speaker:

Okay, so remind me, how many Kerobots are left?

Speaker:

There's two.

Speaker:

Okay, and both of the other guys are gone?

Speaker:

Mm-hmm.

Speaker:

Okay, are either of them injured?

Speaker:

Both of them are at about half health.

Speaker:

So they are...

Speaker:

Well, injured status doesn't apply to NPCs in that way.

Speaker:

Okay, sorry.

Speaker:

They're either like dead or unconscious, but both of them are still awake.

Speaker:

Okay, I just meant did either of them take damage yet, I guess.

Speaker:

Neither of them has taken damage yet.

Speaker:

Just the first two.

Speaker:

And Manko is on his own thing, right?

Speaker:

Yes, he's on the third remaining bike.

Speaker:

So there's like three bikes left.

Speaker:

Manko's on one, and there's two Keros.

Speaker:

Gotcha.

Speaker:

Okay, yeah.

Speaker:

Then I will just fire a gun at one of the remaining Keros.

Speaker:

Okay, and you're going to flip.

Speaker:

Again, agility and firearms or wit and firearms, whichever is higher.

Speaker:

I got two successes.

Speaker:

Okay, you shoot at the Kero.

Speaker:

Take aim with your blue stone inlay pistol.

Speaker:

Bring back the hammer.

Speaker:

And that Kero's dead.

Speaker:

He flies back in an explosion, and his entire motorcycle blows up behind him.

Speaker:

There's only one left.

Speaker:

Batta, you're up next.

Speaker:

Oh, I'm sorry.

Speaker:

The Kero actually attacks this time.

Speaker:

There's one left.

Speaker:

The Keros are such little, you know, they call them croaks.

Speaker:

That's kind of a racist term for them.

Speaker:

We want to keep going with slurs.

Speaker:

Fucking croaks.

Speaker:

Okay.

Speaker:

Okay, the remaining Kero sets his sights on Cyber K.

Speaker:

And he hits with one success.

Speaker:

Like, takes aim with his blaster and gets one success.

Speaker:

Do you have any dodge or...

Speaker:

Yeah, I'll dodge.

Speaker:

Okay, and again, it sort of just flies past your head.

Speaker:

You don't even really have to do that much.

Speaker:

Keros are a little bit stupid as far as robots go.

Speaker:

They're not Quartzites.

Speaker:

That's important to remember.

Speaker:

They do not have souls.

Speaker:

They are mindless robots, and it's okay to kill them.

Speaker:

The V-Req, however, had a family.

Speaker:

I don't need more.

Speaker:

Nope.

Speaker:

Okay, so Batta, you're up next.

Speaker:

Okay, I guess I'll just try to do another...

Speaker:

Just another beam out of my hand, just to try to finish it off.

Speaker:

Another Kai blast?

Speaker:

Sounds good.

Speaker:

Okay, flip agility...

Speaker:

Sorry, piloting Chroma, because you're still flying.

Speaker:

Don't forget that your Scouter gives you plus one to piloting.

Speaker:

Yes.

Speaker:

Your personal HUD...

Speaker:

I'm sorry, Scouters are from Dragon Ball Z.

Speaker:

This isn't anything like Dragon Ball Z.

Speaker:

Not at all, brother.

Speaker:

Not even a little.

Speaker:

Well, it is, unfortunately.

Speaker:

Two successes on a Joker as well.

Speaker:

Oh no.

Speaker:

Okay, you shoot a Kai blast out, and you hit the Kero dead on, and it knocks him off, but his motorcycle veers over and hits Manko again and sends him careening back down.

Speaker:

And you're getting pretty near to the devil at this point.

Speaker:

Like, he could get sucked in if you aren't careful.

Speaker:

So, combat is over.

Speaker:

You guys win.

Speaker:

You beat all of the people following you, but now you've got to figure out how to save Manko.

Speaker:

He is falling down very quick.

Speaker:

Okay, we're out of combat?

Speaker:

Yeah, you're out of combat now.

Speaker:

Okay, well, I'm gonna immediately aim the car, you know, stop, slow the car down so that I try to go underneath him, fly underneath him so that I catch him before he falls into the fucking pit below.

Speaker:

Okay, agility piloting again.

Speaker:

Okay.

Speaker:

Second, I gotta reshuffle here.

Speaker:

E-piloting.

Speaker:

Okay, now that is fucking four successes.

Speaker:

He lands so softly in the seat, it's as if he's being cushioned by God.

Speaker:

Like, God's hand slowly fell with him and really softened the fall.

Speaker:

You just, like, immediately are able to pick him up and it's not a problem.

Speaker:

So, you're back in the car, everything's stable again, and the Hidden Kingdom seems to have been dealt with at this point.

Speaker:

Whoever was following you, they seem to have been away from the ship when they found you, I think when they saw you flying away, but it doesn't appear that anybody else is following you at this point.

Speaker:

What do you do?

Speaker:

I guess I'll just keep going.

Speaker:

Towards the, yeah, the island and go.

Speaker:

Try to go above the devil?

Speaker:

Yeah.

Speaker:

Okay, flip another agility piloting.

Speaker:

Okay, and that is one success.

Speaker:

Yes, one.

Speaker:

That is not quite enough.

Speaker:

The car just doesn't seem to be- Can I use my local knowledge to help him navigate this and get over, get past it?

Speaker:

Okay, yeah, sure.

Speaker:

I would say street-wise, let's say wit and street-wise.

Speaker:

Can I do survival instead?

Speaker:

Yes, you can do survival instead.

Speaker:

Okay, one success also.

Speaker:

Okay, with those two successes, you are able to get pretty high, and you're starting to get to the crest of the devil, which is just extremely high.

Speaker:

It's higher than the giant willow that you can see from a distance.

Speaker:

It looks like a dragon's claw rising up out of the water with a willow tree wrapping its roots around it and clinging to it and rising up from it.

Speaker:

The dragon's claw is holding the tree.

Speaker:

You can see that in the distance as you reach the top of the devil, but the car is starting to lose some stability, and you feel a loud, you feel a huge rumble and a loud ripping noise as the vertipads on the side of the car that allow you to fly start to rip off, and you lose the back two that keep your rear end stable, and the devil catches you and starts spinning you.

Speaker:

Everybody flip brawn and athletics.

Speaker:

One success.

Speaker:

One success?

Speaker:

Leon.

Speaker:

One success.

Speaker:

Okay.

Speaker:

Three success and a joker.

Speaker:

Success and a joker.

Speaker:

Two successes.

Speaker:

Two successes.

Speaker:

Three successes and a joker.

Speaker:

Okay.

Speaker:

Three successes.

Speaker:

The car begins to spin out of control, and all of you are somehow able to dig in, and it'll hold on to the car, but the double joker lands you at the sift authority in Switch Hook Bay, and you fly straight into the side of the sift authority and crash into the wall.

Speaker:

Not Bond's Rest out of the edge.

Speaker:

You are on the island now.

Speaker:

The sift authority, if you look at the map, don't look at any of the adventure hooks I have written on here.

Speaker:

Here's Switch Hook Bay.

Speaker:

Here's Isenglass Beach, which is the big city.

Speaker:

The sift authority is a small island separate from the rest of the island, so you slam into that, and that's sort of like customs, right?

Speaker:

That's where everybody goes in to sort of like check in.

Speaker:

So the thing you didn't want to do is happening.

Speaker:

You have arrived at the sift to be processed into the island officially.

Speaker:

They are screwed, guys.

Speaker:

We're in trouble now.

Speaker:

Plead the sift?

Speaker:

Is that what you said?

Speaker:

I plead the sift.

Speaker:

Yes, plead the sift.

Speaker:

And I'm going to say, as you see a angry, angry sift officer walking out, he has long flowing hair and a headband on that has a lumagem here and a lumagem on his chest, he's pissed.

Speaker:

And as you see him walking out, you realize it's next time on Chaos Recoil.

Speaker:

Wait, real quick, Alan.

Speaker:

Real quick, Alan.

Speaker:

As he walks up, can I just, can I say, hey, can you validate our parking?

Speaker:

Roll charm, perform.

Speaker:

You can't park there.

Speaker:

Roll charm, perform for catchphrase.

Speaker:

Okay, I'm trying to find.

Speaker:

Oh, I have like neither of those.

Speaker:

Oh, I got a success still.

Speaker:

I still got one success.

Speaker:

All right, yeah, you just kind of look up, can you validate parking?

Speaker:

And then it cuts to the credits.

Speaker:

Hard cuts to black, yeah.

Speaker:

Yeah.

Speaker:

Our heroes have arrived at their destination on Willow Root Island for the 4th Millennium Celebrations, but will they be able to get out of the trouble they're in with the sift, the mysterious guardians of the island?

Speaker:

Find out next time on Chaos Recoil.

Speaker:

Oh, yeah, that was, that was good.

Speaker:

I was clapping.

Speaker:

I don't know if you can hear me clapping.

Speaker:

I was also clapping and I'm not sure.

Speaker:

I couldn't hear it, but I appreciate it.

Speaker:

Thank you for listening to Chaos Recoil on the Interactive Fiction Podcast by Kyle McCluskey and Alan Jenkins.

Speaker:

Chaos Recoil was created by Alan Jenkins and Heather Wilson.

Speaker:

Space Games is the system used in this show, an improvisational role-playing game.

Speaker:

Go to supertry.itch.io/SpaceKings to buy the game and support the devs.

Speaker:

Tune in next time for more.

Speaker:

All right, guys, that was awesome.

Speaker:

You did so good.

Speaker:

Yay.

Speaker:

Took a little, took a little long to get off the, off of the first part of the ship, I think, because I put you in separate rooms.

Speaker:

That was my fault, probably.

Speaker:

That was fine.

Speaker:

Got figured out.

Speaker:

No, yeah, you totally, yeah, you totally figured it out.

Speaker:

Leon cracked the case.

Speaker:

That's right.

Speaker:

You got a bona fide investigator on the ship.

Speaker:

I'm going to say everybody gets one hero point from me for being so good at role play today.

Speaker:

You guys all impressed me and had some really cool moments.

Speaker:

And now I want everybody to go around, starting with Jason and then David, Nathan, Kyle, and Alex.

Speaker:

I'd like you each to go around and pick somebody to award a hero point to.

Speaker:

And for whatever reason, maybe they did something cool, but, you know, just like to be like, I liked that you did this during the game and you deserve a hero point.

Speaker:

What are hero points for?

Speaker:

Hero points can be used once per flip to add to, I think, either two more flips or two successes.

Speaker:

I can't remember exactly which one.

Speaker:

Oh, OK.

Speaker:

We'll talk about that next time, though.

Speaker:

Yeah, yeah, we'll figure it out.

Speaker:

Who cares?

Speaker:

Yeah, I'm going to give one to Drew for his excellent piloting.

Speaker:

All right.

Speaker:

Thank you.

Speaker:

Thank you.

Speaker:

Yeah, for that, for those two times that he saved Manko.

Speaker:

I was about to give him one for that.

Speaker:

You can still do that if you want.

Speaker:

Yeah, I'm going to give one to our pilot for saving me.

Speaker:

Thank you.

Speaker:

Thank you.

Speaker:

Don't forget to mark your hero points on your on your.

Speaker:

I'm clicking them.

Speaker:

Yeah, don't forget.

Speaker:

I would like to give one to David.

Speaker:

Oh, too late.

Speaker:

Too late, David.

Speaker:

Shut the fuck up.

Speaker:

I'm going to fucking compliment you first.

Speaker:

Bitch.

Speaker:

Yeah, I want to give one to David for giving, for throwing the best fastball I've seen since 1969.

Speaker:

Don't you mean 3069?

Speaker:

3069 Max Kranich of the Steel City metros.

Speaker:

Don't you mean 3969?

Speaker:

Whatever year it is.

Speaker:

What year is it?

Speaker:

It's the year 4000.

Speaker:

OK, yeah, yeah, yeah.

Speaker:

3969, yeah.

Speaker:

I was just a kid, but I saw it.

Speaker:

Yeah, of course.

Speaker:

Well, I want to clarify a couple of things here before we move on there.

Speaker:

Trogites live a really long time, right?

Speaker:

So Trogites can live hundreds of years.

Speaker:

Humans can even live up to about 200 years in this world, because there's no food scarcity.

Speaker:

There's no water scarcity.

Speaker:

There's no shelter scarcity.

Speaker:

People fight over power and influence now.

Speaker:

That's sort of where it is.

Speaker:

Healthcare is free, right?

Speaker:

Breadmancers go out into communities and operate there on goodwill.

Speaker:

And so town breadmancers are wizards that go around helping people out of the kindness of their heart.

Speaker:

Some of them, most of them do.

Speaker:

There are some selfish ones, obviously.

Speaker:

But that is the culture.

Speaker:

There's some sour girls out there.

Speaker:

Bernie Sorian won Breadmancy for all years ago.

Speaker:

Right.

Speaker:

Exactly.

Speaker:

I am actually going to award my hero point to Manko, because I wanted to throw him at a bunch of air cycling robots.

Speaker:

And he was just like, yeah.

Speaker:

And he was so cute the whole time.

Speaker:

He was such a cutie patootie.

Speaker:

Every time you call me cute.

Speaker:

Give a hero point to Leon for expert lock picking and one liners.

Speaker:

Nice buddy.

Speaker:

That one liner ruled.

Speaker:

That was great.

Speaker:

I'm also giving mine to Leon for the perfect one liner ending.

Speaker:

Thanks, buddy.

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About the Podcast

Interactive Fiction
Pick a path and choose your destiny.
Journey to fantastic and ridiculous worlds of adventure one page at a time!

Broadcasting from the Inn'd of time Inn, in the basement rec room near the vending machines and arcade, our hosts read a new interactive story every episode. Strap in and join us in the thrills, chills, laughs, and exasperated groans as we turn the page to our next adventure!

----

You can help us make the choices in listener driven interactive stories at the end of each episode by joining our discord: https://discord.gg/g77cQ6DGCf

About your hosts

Kyle Mccluskey

Profile picture for Kyle Mccluskey
Podcaster, Writer, Dad, Professional at not dying from starvation.

Allen Jenkins

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Writer, artist, designer, and podcaster from OK.